Veldtocht |
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EI SotBE DHvT HOvW DZW EVvTB OdBZ AND DK Vrijheid NW EO SoF |
Era |
DGO S TdH - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Taal |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Centaurs are a bit different from regular Minotaurs, rather than having the head and feet of a bull and the torso and arms of a human the Centaurs have the head of a bull and torso and arms of a human and the lower body of a horse. The Centuars are very fast and can easily navigate wooded terrain while maintaing their high speed, thus making the Centaurs very useful in battle.
Bijzonderheden: Due to this unit's relationship with its entity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. Door een aanval in een stormloop uit te voeren worden zowel toegebrachte als ontvangen schade verdubbeld; het heeft geen effect op de verdediging.
Promoveert van: | |
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Promoveert tot: | Centaur Knight Forest Raider |
Prijs: | 20 |
HP: | 35 |
Zetten: | 7 |
XP: | 40 |
Rang: | 1 |
Alliantie: | wetteloos |
ID | Centaur |
Vermogens: | divine health |
![]() | glaive scherp | 9 - 2 dichtbij | |
![]() | trample stomp | 7 - 2 dichtbij | stormloop |
Weerstanden: | |
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scherp | 20% |
puntig | -20% |
stomp | 20% |
vuur | -10% |
kou | 10% |
mysterieus | -10% |
Terrein | Zetten | Verdediging |
---|---|---|
Afgrond | 99 | 30% |
Bergen | 3 | 40% |
Bos | 1 | 50% |
Diep water | 99 | 10% |
Dorp | 1 | 40% |
Grasland | 1 | 40% |
Grot | 2 | 30% |
Grotwand | 99 | 30% |
Heuvels | 2 | 40% |
Moeras | 3 | 20% |
Ondiep water | 3 | 20% |
Paddenstoelenveld | 1 | 40% |
Sneeuw | 2 | 30% |
Zand | 2 | 30% |