| Kampania |
|---|
| IzW SotBE MT PW PS OoDB PPS ZwM NT Wolność OP NO SoF |
| Era |
| D Wb Ww - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
| Język |
| C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Centaurs are a bit different from regular Minotaurs, rather than having the head and feet of a bull and the torso and arms of a human the Centaurs have the head of a bull and torso and arms of a human and the lower body of a horse. The Centuars are very fast and can easily navigate wooded terrain while maintaing their high speed, thus making the Centaurs very useful in battle.
Uwagi specjalne: Due to this unit's relationship with its entity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. Atak szarżą podwaja zadawane i otrzymywane obrażenia. Nie odnosi się to do obrony.
| Awansuje z: | |
|---|---|
| Awansuje na: | Centaur Knight Forest Raider |
| Koszt: | 20 |
| PŻ: | 35 |
| Ruchy: | 7 |
| PD: | 40 |
| Poziom: | 1 |
| Charakter: | chaotyczny |
| ID | Centaur |
| Zdolności: | divine health |
![]() | glaive sieczna | 9 - 2 wręcz | |
![]() | trample obuchowa | 7 - 2 wręcz | szarża |
| Odporności: | |
|---|---|
| sieczna | 20% |
| kłująca | -20% |
| obuchowa | 20% |
| ogień | -10% |
| chłód | 10% |
| astralny | -10% |
| Teren | Koszt ruchu | Obrona |
|---|---|---|
| Bagno | 3 | 20% |
| Grzybowy gaj | 1 | 40% |
| Góry | 3 | 40% |
| Głęboka woda | 99 | 10% |
| Jaskinia | 2 | 30% |
| Las | 1 | 50% |
| Otchłań | 99 | 30% |
| Piasek | 2 | 30% |
| Płytka woda | 3 | 20% |
| Wioska | 1 | 40% |
| Wzgórza | 2 | 40% |
| Łąka | 1 | 40% |
| Ściana jaskini | 99 | 30% |
| Śnieg | 2 | 30% |