Campaña |
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IdE HdO EMdT EDdW LGdS UCsDH BlSA DalO HaT Libertad ERdN UIdO CdF |
Era |
GW Ledlh Pd - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Centaurs are a bit different from regular Minotaurs, rather than having the head and feet of a bull and the torso and arms of a human the Centaurs have the head of a bull and torso and arms of a human and the lower body of a horse. The Centuars are very fast and can easily navigate wooded terrain while maintaing their high speed, thus making the Centaurs very useful in battle.
Notas Especiales: Due to this unit's relationship with its entity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. Usar un ataque de carga dobla tanto el daño infligido como el sufrido. Esto no afecta a sus ataques defensivos, en respuesta a ataques enemigos.
Procede de: | |
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Se convierte en: | Centaur Knight Forest Raider |
Coste: | 20 |
PV: | 35 |
Movimiento: | 7 |
PX: | 40 |
Level: | 1 |
Alineamiento: | caótico |
ID | Centaur |
Habilidades: | divine health |
![]() | glaive de corte | 9 - 2 cuerpo a cuerpo | |
![]() | trample de impacto | 7 - 2 cuerpo a cuerpo | carga |
Resistencias: | |
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de corte | 20% |
de penetración | -20% |
de impacto | 20% |
de fuego | -10% |
de frío | 10% |
arcano | -10% |
Terreno | Coste de movimiento | Defensa |
---|---|---|
Abismo | 99 | 30% |
Aguas profundas | 99 | 10% |
Aguas someras | 3 | 20% |
Aldea | 1 | 40% |
Arena | 2 | 30% |
Bosque | 1 | 50% |
Campo de setas | 1 | 40% |
Colinas | 2 | 40% |
Cueva | 2 | 30% |
Montañas | 3 | 40% |
Nieve | 2 | 30% |
Pantano | 3 | 20% |
Pared de cueva | 99 | 30% |
Pradera | 1 | 40% |