Campagna |
---|
IE IFdON THoT LAdW LGDS RdDF SiSR DID LEAT Libertà RdN UIO SdF |
Era |
Ede Ep Gg - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Centaurs are a bit different from regular Minotaurs, rather than having the head and feet of a bull and the torso and arms of a human the Centaurs have the head of a bull and torso and arms of a human and the lower body of a horse. The Centuars are very fast and can easily navigate wooded terrain while maintaing their high speed, thus making the Centaurs very useful in battle.
Note speciali: Due to this unit's relationship with its entity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. L'attacco carica raddoppia sia i danni inflitti sia quelli ricevuti; la percentuale difensiva non viene modificata.
Avanza da: | |
---|---|
Avanza come: | Centaur Knight Forest Raider |
Costo: | 20 |
PF: | 35 |
Movimento: | 7 |
PE: | 40 |
Level: | 1 |
Allineamento: | caotico |
ID | Centaur |
Abilità: | divine health |
![]() | glaive lama | 9 - 2 ravvicinato | |
![]() | trample impatto | 7 - 2 ravvicinato | carica |
Resistenze: | |
---|---|
lama | 20% |
perfora | -20% |
impatto | 20% |
fuoco | -10% |
freddo | 10% |
esoterico | -10% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Abisso | 99 | 30% |
Acque basse | 3 | 20% |
Acque profonde | 99 | 10% |
Campo di funghi | 1 | 40% |
Caverna | 2 | 30% |
Colline | 2 | 40% |
Foresta | 1 | 50% |
Montagne | 3 | 40% |
Neve | 2 | 30% |
Palude | 3 | 20% |
Parete di caverna | 99 | 30% |
Prateria | 1 | 40% |
Sabbia | 2 | 30% |
Villaggio | 1 | 40% |