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Centaur Knight

(image)

The Centaur Knights are stronger versions than than their weaker comrades, the Centaurs. They also have a more solid defense than the Centuars or their other comrades the Forest Raiders due to the plate they have doned upon obtaing knighthoodship, but as a drawback the armor makes them slower. Since the Knights utilize charges in their attacks they have armed themsleves with swords so they can attack when they or their general feel its unsafe to charge.

Notas Especiales: Due to this unit's relationship with its entity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. Usar un ataque de carga dobla tanto el daño infligido como el sufrido. Esto no afecta a sus ataques defensivos, en respuesta a ataques enemigos.

Procede de: Centaur
Se convierte en: Cataphract
Coste: 39
PV: 45
Movimiento: 6
PX: 80
Level: 2
Alineamiento: caótico
IDCentaur_Knight
Habilidades: divine health
(image)glaive
de corte
12 - 2
cuerpo a cuerpo
carga
(image)espada
de corte
9 - 4
cuerpo a cuerpo
(image)trample
de impacto
8 - 2
cuerpo a cuerpo
carga
Resistencias:
de corte30%
de penetración0%
de impacto30%
de fuego-10%
de frío10%
arcano-10%
TerrenoCoste de movimientoDefensa
Abismo9930%
Aguas profundas9910%
Aguas someras320%
Aldea140%
Arena230%
Bosque150%
Campo de setas140%
Colinas240%
Cueva240%
Montañas340%
Nieve230%
Pantano320%
Pared de cueva9930%
Pradera140%