Campaña |
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IdE HdO EMdT EDdW LGdS UCsDH BlSA DalO HaT Libertad ERdN UIdO CdF |
Era |
GW Ledlh Pd - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
The Centaur Knights are stronger versions than than their weaker comrades, the Centaurs. They also have a more solid defense than the Centuars or their other comrades the Forest Raiders due to the plate they have doned upon obtaing knighthoodship, but as a drawback the armor makes them slower. Since the Knights utilize charges in their attacks they have armed themsleves with swords so they can attack when they or their general feel its unsafe to charge.
Notas Especiales: Due to this unit's relationship with its entity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. Usar un ataque de carga dobla tanto el daño infligido como el sufrido. Esto no afecta a sus ataques defensivos, en respuesta a ataques enemigos.
Procede de: | Centaur |
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Se convierte en: | Cataphract |
Coste: | 39 |
PV: | 45 |
Movimiento: | 6 |
PX: | 80 |
Level: | 2 |
Alineamiento: | caótico |
ID | Centaur_Knight |
Habilidades: | divine health |
![]() | glaive de corte | 12 - 2 cuerpo a cuerpo | carga |
![]() | espada de corte | 9 - 4 cuerpo a cuerpo | |
![]() | trample de impacto | 8 - 2 cuerpo a cuerpo | carga |
Resistencias: | |
---|---|
de corte | 30% |
de penetración | 0% |
de impacto | 30% |
de fuego | -10% |
de frío | 10% |
arcano | -10% |
Terreno | Coste de movimiento | Defensa |
---|---|---|
Abismo | 99 | 30% |
Aguas profundas | 99 | 10% |
Aguas someras | 3 | 20% |
Aldea | 1 | 40% |
Arena | 2 | 30% |
Bosque | 1 | 50% |
Campo de setas | 1 | 40% |
Colinas | 2 | 40% |
Cueva | 2 | 40% |
Montañas | 3 | 40% |
Nieve | 2 | 30% |
Pantano | 3 | 20% |
Pared de cueva | 99 | 30% |
Pradera | 1 | 40% |