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Centaur Knight

(image)

The Centaur Knights are stronger versions than than their weaker comrades, the Centaurs. They also have a more solid defense than the Centuars or their other comrades the Forest Raiders due to the plate they have doned upon obtaing knighthoodship, but as a drawback the armor makes them slower. Since the Knights utilize charges in their attacks they have armed themsleves with swords so they can attack when they or their general feel its unsafe to charge.

Special Notes: Due to this unit's relationship with its entity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

Advances from: Centaur
Advances to: Cataphract
Cost: 39
Veselība:45
Kustība: 6
Pieredze:80
Level: 2
Alignment: haotisks/-a
IDCentaur_Knight
Abilities: divine health
(image)glaive
griež
12 - 2
tuvcīņa
triecienuzbrukums
(image)sword
griež
9 - 4
tuvcīņa
(image)trample
sit
8 - 2
tuvcīņa
triecienuzbrukums
Resistances:
griež30%
caurdur0%
sit30%
dedzina-10%
saldē10%
mistisks-10%
TerrainMovement CostDefense
Ala240%
Alas siena9930%
Ciems140%
Dzelme9910%
Kalni340%
Mežs150%
Pauguri240%
Plaisa9930%
Purvs320%
Pļava140%
Seklums320%
Smiltis230%
Sniegs230%
Sēņu biežņa140%