Wesnoth logo
Wesnoth Units database

Centaur Knight

(image)

The Centaur Knights are stronger versions than than their weaker comrades, the Centaurs. They also have a more solid defense than the Centuars or their other comrades the Forest Raiders due to the plate they have doned upon obtaing knighthoodship, but as a drawback the armor makes them slower. Since the Knights utilize charges in their attacks they have armed themsleves with swords so they can attack when they or their general feel its unsafe to charge.

Special Notes: Due to this unit's relationship with its entity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

Advances from: Centaur
Advances to: Cataphract
Cost: 39
HP:45
Mga galaw: 6
XP:80
Antas: 2
Alignment: magulo
IDCentaur_Knight
Mga Abilidad:divine health
(image)glaive
espada
12 - 2
suntukan
charge
(image)sword
espada
9 - 4
suntukan
(image)trample
epekto
8 - 2
suntukan
charge
Resistances:
espada30%
tusukin0%
epekto30%
apoy-10%
malamig10%
arcane-10%
PookMovement CostDepensa
Cave240%
Cave Wall9930%
Chasm9930%
Deep Water9910%
Forest150%
Hills240%
Mga Nayon:140%
Mountains340%
Mushroom Grove140%
Shallow Water320%
Swamp320%
hindi230%
isla140%
isla230%