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Centaur Knight

(image)

The Centaur Knights are stronger versions than than their weaker comrades, the Centaurs. They also have a more solid defense than the Centuars or their other comrades the Forest Raiders due to the plate they have doned upon obtaing knighthoodship, but as a drawback the armor makes them slower. Since the Knights utilize charges in their attacks they have armed themsleves with swords so they can attack when they or their general feel its unsafe to charge.Praecipuum Due to this unit's relationship with its entity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. Oppugnatio incurrens infligit damnum duplice et fit ut damnum receptum duplice fiet. Hoc non accedit in ulscicione defensu.

Promovetur ad: Centaur
Promovetur ad: Cataphract
Pretium: 39
PS: 45
Motus: 6
PE: 80
E gradu: 2
Gratia diei et noctis: tenebrarum
IDCentaur_Knight
Facultates: divine health
(image)glaive
lamina
12 - 2
concursus
incurrere
(image)gladius
lamina
9 - 4
concursus
(image)trample
incussus
8 - 2
concursus
incurrere
Repugnantiae
lamina30%
transfigere0%
incussus30%
ignis-10%
frigidum10%
e procul-10%
AgerPretium MotusDefensus
Aqua320%
Campus140%
Caverna240%
Colles240%
Fauces9930%
Gurges9910%
Harena230%
Montes340%
Murus Cavernae9930%
Nemus Fungorum140%
Nix230%
Pagus140%
Palus320%
Silva150%