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Scamp

(image)

Occasionally an imp is strong enough to escape hell and survive on the surface. They still aren't strong enough to kill things by their own hand, so they generally have to survive by stealing from humans. Thier mischievous ways have deemed them scamps among humans, and they tend to gain slight magical qualities from the sin accumulated in human homes, allowing them to throw uncontrollable fireballs.

Avança de: Imp
Avança para: Familiar
Custo:
HP: 30
Movimento: 6
XP: 42
Nível: 1
Alinhamento: caótico
IDifscamp
Habilidades:
(image)Claws
cortante
5 - 3
corpo a corpo
(image)Fireball
fogo
10 - 2
longa distância
Resistências:
cortante0%
perfurante0%
impacto0%
fogo70%
frio30%
arcano-10%
TerrenoCusto de MovimentoDefesa
Areia140%
Caverna140%
Colinas250%
Colônia de Cogumelos250%
Costeiro330%
Flat140%
Floresta250%
Frozen310%
Montanhas360%
Montanhas Impassáveis990%
Pântano330%
Unwalkable450%
Águas profundas9910%
Águas rasas320%