Kampania |
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IzW SotBE MT PW PS OoDB PPS ZwM NT Wolność OP NO SoF |
Era |
D Wb Ww - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Język |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
The Ancient Behemoths are gigantic beasts that are practically land sharks, they maul their victims to death and the smell of their victim's blood will make death come quicker to their victim. Despite the Ancient Behemoths' infamousness for its blood thirsty, seemingly mindless frenzies have learned to contain their internal anger quite well...
Uwagi specjalne: Due to this unit's relationship with its entity it is granted a magical body in which the magic is manifested as self-healing, this is enhanced by this unit's blood thirsty lifestyle and thus this unit recovers 6 HP per turn. Gdy ta jednostka wpadnie w berserk (szał bojowy), będzie atakowała przeciwnika do momentu, gdy zostanie zabita lub go pokona.
Awansuje z: | Behemoth |
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Awansuje na: | |
Koszt: | 35 |
PŻ: | 60 |
Ruchy: | 5 |
PD: | 100 |
Poziom: | 2 |
Charakter: | chaotyczny |
ID | Behemoth_Ancient |
Zdolności: | divine health en |
![]() | maul sieczna | 7 - 4 wręcz | berserk |
Odporności: | |
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sieczna | -20% |
kłująca | 0% |
obuchowa | 0% |
ogień | -10% |
chłód | 10% |
astralny | -10% |
Teren | Koszt ruchu | Obrona |
---|---|---|
Bagno | 3 | 20% |
Grzybowy gaj | 2 | 40% |
Góry | 1 | 50% |
Głęboka woda | 99 | 10% |
Jaskinia | 1 | 40% |
Las | 1 | 50% |
Otchłań | 99 | 20% |
Piasek | 2 | 30% |
Płytka woda | 3 | 20% |
Wioska | 1 | 50% |
Wzgórza | 1 | 40% |
Łąka | 1 | 30% |
Ściana jaskini | 99 | 20% |
Śnieg | 2 | 20% |