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Wesnoth Units database

Ancient Behemoth

(image)

The Ancient Behemoths are gigantic beasts that are practically land sharks, they maul their victims to death and the smell of their victim's blood will make death come quicker to their victim. Despite the Ancient Behemoths' infamousness for its blood thirsty, seemingly mindless frenzies have learned to contain their internal anger quite well...

Special Notes: Due to this unit's relationship with its entity it is granted a magical body in which the magic is manifested as self-healing, this is enhanced by this unit's blood thirsty lifestyle and thus this unit recovers 6 HP per turn. Whenever its berserk attack is used, this unit continues to push the attack until either it or its enemy lies dead.

Advances from: Behemoth
Advances to:
Cost: 35
HP: 60
Movement: 5
XP: 100
Level: 2
Alignment: chaotic
IDBehemoth_Ancient
Abilities: divine health en
(image)maul
blade
7 - 4
melee
berserk
Resistances:
blade-20%
pierce0%
impact0%
fire-10%
cold10%
arcane-10%
TerrainMovement CostDefence
Cave140%
Cave Wall9920%
Chasm9920%
Deep Water9910%
Forest150%
Grassland130%
Hills140%
Mountains150%
Mushroom Grove240%
Sand230%
Shallow Water320%
Snow220%
Swamp320%
Village150%