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Mystic

(image)

Unlike their counterparts the Warlocks the Mystics have given up the quest for stronger magics for the ability to levitate. Unlike most mages the mystics keep themselves both spiritually and physically adept, due to adeptness in both fields the Mystic's body is stronger than their colleagues'. Due to the ability to levitate, their strong magic and their completed studies in the field of healing, these mages are not to be played with, and thus these mages are respected among other orders of mages.

Notas Especiais: Due to this unit's relationship with its entity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. A unidade ten ataques máxicos, que sempre teñen unha alta probabilidade de acadar ó opoñente. Esta unidade ten a capacidade de sandar a todos os que a rodean, e curalos do veleno. O ataque arcano desta unidade inflixe un tremendo dano ás criaturas máxicas, e incluso a algunhas criaturas mundanas. This unit can fly over the terrain and over any impediments such as the snow, chasms and sand...

Avanza dende: Shaman
Avanza a:
Custo: 55
HP: 55
Movemento: 6
XP: 100
Nivel: 2
Aliñación: caótico
IDMinotaur_Mystic
Habilidades: cura, sanda +8, divine health
(image)bastón
impacto
10 - 3
corpo a corpo
(image)aura blast
arcano
9 - 4
a distancia
maxia
Resistencias:
folla-30%
perforación0%
impacto0%
lume10%
frío10%
arcano-20%
TerreoCusto de MovementoDefensa
Abismo130%
Area130%
Auga profunda210%
Auga superficial220%
Bosque160%
Braña120%
Colonia de cogomelos150%
Cova150%
Montañas170%
Neve130%
Outeiros150%
Parede de cova9930%
Prado130%
Vila150%