Operations activated from menus/hotkeys while playing a game. More...
#include "global.hpp"#include "builder.hpp"#include "ai/manager.hpp"#include "dialogs.hpp"#include "formatter.hpp"#include "filechooser.hpp"#include "foreach.hpp"#include "game_end_exceptions.hpp"#include "game_events.hpp"#include "game_preferences.hpp"#include "gettext.hpp"#include "gui/dialogs/chat_log.hpp"#include "gui/dialogs/edit_label.hpp"#include "gui/dialogs/message.hpp"#include "gui/dialogs/transient_message.hpp"#include "gui/dialogs/wml_message.hpp"#include "gui/dialogs/gamestate_inspector.hpp"#include "gui/dialogs/mp_change_control.hpp"#include "gui/dialogs/data_manage.hpp"#include "gui/dialogs/simple_item_selector.hpp"#include "gui/dialogs/unit_create.hpp"#include "gui/widgets/settings.hpp"#include "gui/widgets/window.hpp"#include "help.hpp"#include "log.hpp"#include "map.hpp"#include "map_label.hpp"#include "marked-up_text.hpp"#include "menu_events.hpp"#include "mouse_events.hpp"#include "play_controller.hpp"#include "preferences_display.hpp"#include "replay.hpp"#include "resources.hpp"#include "savegame.hpp"#include "sound.hpp"#include "statistics_dialog.hpp"#include "unit_display.hpp"#include "wml_separators.hpp"#include "formula_string_utils.hpp"#include "scripting/lua.hpp"#include "whiteboard/manager.hpp"#include "widgets/combo.hpp"
Go to the source code of this file.
Classes | |
| class | events::delete_recall_unit |
| class | events::cmd_arg_parser |
| class | events::map_command_handler< Worker > |
| struct | events::map_command_handler< Worker >::command |
| class | events::chat_command_handler |
| class | events::console_handler |
Namespaces | |
| namespace | events |
Handling of system events. | |
Defines | |
| #define | ERR_NG LOG_STREAM(err, log_engine) |
| #define | LOG_NG LOG_STREAM(info, log_engine) |
Variables | |
| static lg::log_domain | log_engine ("engine") |
Operations activated from menus/hotkeys while playing a game.
E.g. Unitlist, status_table, save_game, save_map, chat, show_help, etc.
Definition in file menu_events.cpp.
| #define ERR_NG LOG_STREAM(err, log_engine) |
Definition at line 69 of file menu_events.cpp.
Referenced by events::chat_handler::change_logging(), events::menu_handler::create_unit_2(), events::menu_handler::do_recall(), events::menu_handler::recall(), events::menu_handler::recruit(), events::menu_handler::redo(), events::menu_handler::status_table(), and events::menu_handler::undo().
| #define LOG_NG LOG_STREAM(info, log_engine) |
Definition at line 70 of file menu_events.cpp.
Referenced by events::chat_handler::change_logging(), and events::menu_handler::recall().
Definition at line 369 of file menu_events.cpp.
| std::vector<bool>& leader_bools_ |
Definition at line 368 of file menu_events.cpp.
lg::log_domain log_engine("engine") [static] |
Definition at line 367 of file menu_events.cpp.
| Generated by doxygen 1.7.1 on Fri May 25 2012 01:08:31 for The Battle for Wesnoth | Gna! | Forum | Wiki | CIA | devdocs |