69 void show_help(
const std::string& show_topic =
"");
A class grating read only view to a vector of config objects, viewed as one config with all children ...
A single unit type that the player may recruit.
This class represents a single unit of a specific type.
Game configuration data as global variables.
std::unique_ptr< help_manager > ensure_cache_lifecycle()
Helper function for any of the show_help functions to control the cache's lifecycle; can also be used...
void show_help(const std::string &show_topic)
Open the help browser, show topic with id show_topic.
std::string get_unit_type_help_id(const unit_type &t)
Given a unit type, find the corresponding help topic's id.
void show_terrain_description(const terrain_type &t)
void show_unit_description(const unit &u)
The help implementation caches data parsed from the game_config.
help_manager & operator=(const help_manager &)=delete
help_manager(const help_manager &)=delete
help_manager(const game_config_view *game_config)