00001 /* $Id: resources.hpp 52533 2012-01-07 02:35:17Z shadowmaster $ */ 00002 /* 00003 Copyright (C) 2009 - 2012 by Guillaume Melquiond <guillaume.melquiond@gmail.com> 00004 Part of the Battle for Wesnoth Project http://www.wesnoth.org/ 00005 00006 This program is free software; you can redistribute it and/or modify 00007 it under the terms of the GNU General Public License as published by 00008 the Free Software Foundation; either version 2 of the License, or 00009 (at your option) any later version. 00010 This program is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY. 00012 00013 See the COPYING file for more details. 00014 */ 00015 00016 #ifndef RESOURCES_H_ 00017 #define RESOURCES_H_ 00018 00019 #include <vector> 00020 00021 class game_display; 00022 class gamemap; 00023 class game_state; 00024 class LuaKernel; 00025 class play_controller; 00026 class team; 00027 class tod_manager; 00028 class unit_map; 00029 class persist_manager; 00030 struct undo_action; 00031 00032 namespace soundsource { class manager; } 00033 00034 namespace pathfind { class manager; } 00035 00036 namespace wb { class manager; } //whiteboard manager 00037 00038 namespace resources 00039 { 00040 extern game_display *screen; 00041 extern soundsource::manager *soundsources; 00042 extern gamemap *game_map; 00043 extern unit_map *units; 00044 extern std::vector<team> *teams; 00045 extern game_state *state_of_game; 00046 extern LuaKernel *lua_kernel; 00047 extern play_controller *controller; 00048 extern tod_manager *tod_manager; 00049 extern pathfind::manager *tunnels; 00050 extern wb::manager *whiteboard; 00051 extern std::vector<undo_action> *undo_stack; 00052 extern std::vector<undo_action> *redo_stack; 00053 extern persist_manager *persist; 00054 } 00055 00056 #endif
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