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Chieftain

(image)

The Chieftains are the nobles of minotaur society, they are very powerful due to the strength they gathered while going down the noble path of chieftainry. They have also dropped their whips a long time ago down their path of chieftainry for kusarigamas; the chieftains are very adept in kusarigamajutsu, thus making them more dangerous...

Special Notes: Due to this unit's relationship with its entity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. The leadership of this unit enables friendly units next to it to deal more damage in combat, though this only applies to units of below the leadership level. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Advances from: Savage
Advances to: Minotaur King
Cost: 60
HP: 70
Movement: 4
XP: 130
Level: 3
Alignment: chaotic
IDMinotaur_Chieftain
Abilities: divine health, leadership
(image)battle axe
blade
14 - 3
melee
(image)kusarigama
blade
13 - 1
ranged
slows
Resistances:
blade-20%
pierce-10%
impact0%
fire-10%
cold10%
arcane-10%
TerrainMovement CostDefense
بُسْتان الفُطر240%
تلال140%
ثلج220%
جبال150%
حائط كهف9920%
رمال230%
غابة150%
قرية150%
كهف140%
مستنقع320%
مياه ضحلة320%
مياه عميقة9910%
مَرْج130%
هاوِيَة9920%