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storyscreen/controller.cpp File Reference

Storyscreen controller (implementation). More...

#include "global.hpp"
#include "storyscreen/controller.hpp"
#include "storyscreen/part.hpp"
#include "storyscreen/render.hpp"
#include "asserts.hpp"
#include "foreach.hpp"
#include "variable.hpp"
#include "display.hpp"
#include "game_events.hpp"
#include "gamestatus.hpp"
#include "gettext.hpp"
#include "intro.hpp"
#include "log.hpp"
#include "resources.hpp"
#include "widgets/button.hpp"
Include dependency graph for controller.cpp:

Go to the source code of this file.

Namespaces

namespace  storyscreen

Defines

#define ERR_NG   LOG_STREAM(err, log_engine)
#define LOG_NG   LOG_STREAM(info, log_engine)

Variables

static lg::log_domain log_engine ("engine")

Detailed Description

Storyscreen controller (implementation).

Definition in file controller.cpp.


Define Documentation

#define ERR_NG   LOG_STREAM(err, log_engine)

Definition at line 41 of file controller.cpp.

#define LOG_NG   LOG_STREAM(info, log_engine)

Definition at line 42 of file controller.cpp.

Referenced by storyscreen::controller::show().


Variable Documentation

lg::log_domain log_engine("engine") [static]
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