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Familiar

(image)

After a long time staying in the human world, an imp has accumulated enough sin through its skin to grow in body. They become much heavier than average demons because they actually eat food instead of sin, and because of the sin absorbed through their skin their fireballs have grown large and powerful, but still difficult to control.

Procede de: Scamp
Se convierte en:
Coste: 20
PV: 45
Movimiento: 6
PX: 100
Level: 2
Alineamiento: caótico
IDiffamil
Habilidades:
(image)Claws
de corte
6 - 4
cuerpo a cuerpo
(image)Fireball
de fuego
17 - 2
a distancia
Resistencias:
de corte0%
de penetración0%
de impacto0%
de fuego70%
de frío50%
arcano-10%
TerrenoCoste de movimientoDefensa
Aguas profundas9910%
Aguas someras320%
Arena140%
Arrecife costero330%
Bosque250%
Campo de setas250%
Colinas250%
Congelado310%
Cueva140%
Impenetrable990%
Intransitable450%
Llano140%
Montañas360%
Pantano330%