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Wesnoth Units database

Savage

(image)

The Savages are Gores who decided to choose a grueling but noble path of savagery, it may be a harsh path of drudgery and pain but for the ultimate goal of becoming a patriarch in minotaur society it is all worth it for them...

Special Notes: Due to this unit's relationship with its entity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Avansati unitatea Gore
Advances to: Chieftain
Cost: 39
HP: 50
Movement: 4
XP: 75
Level: 2
Alignment: chaotic
IDMinotaur_Savage
Abilities: divine health
(image)sabie
lama
9 - 3
corp la corp
(image)kusarigama
lama
11 - 1
la distanta
incetineste
rezistenta atacatorului vs
lama-20%
foc0%
impact0%
foc-10%
aur10%
la distanta-10%
TerrainMovement CostDefense
Cave140%
Cave Wall9920%
Chasm9920%
Deep Water9910%
Forest150%
Grassland130%
Hills140%
Mountains150%
Mushroom Grove240%
Sand230%
Shallow Water320%
Snow220%
Swamp320%
Village150%