| Campaign |
|---|
| EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
| Era |
| AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
| Language |
| C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
The Savages are Gores who decided to choose a grueling but noble path of savagery, it may be a harsh path of drudgery and pain but for the ultimate goal of becoming a patriarch in minotaur society it is all worth it for them...
Special Notes: Due to this unit's relationship with its entity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
| Advances from: | Gore |
|---|---|
| Advances to: | Chieftain |
| Cost: | 39 |
| HP: | 50 |
| Movement: | 4 |
| XP: | 75 |
| Level: | 2 |
| Alignment: | chaotic |
| ID | Minotaur_Savage |
| Abilities: | divine health |
![]() | sword blade | 9 - 3 melee | |
![]() | kusarigama blade | 11 - 1 ranged | slows |
| Resistances: | |
|---|---|
| blade | -20% |
| pierce | 0% |
| impact | 0% |
| fire | -10% |
| cold | 10% |
| arcane | -10% |
| Terrain | Movement Cost | Defense |
|---|---|---|
| Aldeias: | 1 | 50% |
| Cancelar | 1 | 40% |
| Cave Wall | 99 | 20% |
| Chasm | 99 | 20% |
| Continental | 2 | 30% |
| Deep Water | 99 | 10% |
| Forest | 1 | 50% |
| Hills | 1 | 40% |
| Ilha | 1 | 30% |
| Mountains | 1 | 50% |
| Mushroom Grove | 2 | 40% |
| Shallow Water | 3 | 20% |
| Swamp | 3 | 20% |
| não | 2 | 20% |