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Executioner

(image)

The Minotaur Executioners make up of the sadistic minotaurs who execute prisoners of war who are judged not worthy to be released or sold into slavery or a prison sentence, felons, blasphemers and enemies of the Minotaur society or enemies of their deity, Falei. While very good at their job executing criminals they make very good warriors in battle by hacking off the heads of enemies and mutilating the enemies with great ease. The Executioner always keeps his scythe poisoned in case the victim or the executee somehow survives being mutilated.

Special Notes: Due to this unit's relationship with its entity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures.

Advances from: Rouser
Advances to:
Cost: 65
HP: 60
Movement: 4
XP: 100
Level: 3
Alignment: chaotic
IDMinotaur_Executioner
Abilities: divine health
(image)scythe
blade
13 - 4
melee
poison
Resistances:
blade30%
pierce20%
impact20%
fire-10%
cold10%
arcane-10%
TerrainMovement CostDefense
Aldeias:150%
Cancelar140%
Cave Wall9920%
Chasm9920%
Continental230%
Deep Water9910%
Forest150%
Hills140%
Ilha130%
Mountains150%
Mushroom Grove240%
Shallow Water320%
Swamp320%
não220%