Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - ANLE AOL A BAE BEE BGE(b) BfTE BRE CEoM D+E D+N0 D+S DotD EE0 EB EBE EH EM EoHS EoMR EoM EoS EotF EotF+D F FA F FC GEE GE GEae GS GA He HA I IC JDM JE JNA JZ LDE LME ME1 MR1 MCE0B ME0 MW ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D TI Uw WC WE Z |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
While you'd never really call a mage sturdy or rugged, mages aren't quite the same as Warrior Mages. Warrior mages are built tough and adorn heavy armor and the weapons of normal soldiers instead of pitiful staffs which shatter on opponents shields. These mages do not specify in melee or magic but instead balance the both out.
Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.
Advances from: | Neglect Mage |
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Advances to: | Battlemage |
Cost: | 28 |
HP: | 55 |
Movement: | 5 |
XP: | 108 |
Level: | 2 |
Alignment: | neutral |
ID | Mercwarmage |
Abilities: |
![]() | Mace impact | 12 - 2 melee | |
![]() | sword blade | 6 - 4 melee | |
![]() | missile fire | 8 - 3 ranged | magical |
Resistances: | |
---|---|
blade | 20% |
pierce | 20% |
impact | 20% |
fire | 20% |
cold | 10% |
arcane | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Cancelar | 2 | 40% |
Continental | 2 | 30% |
Costeiro | 3 | 40% |
Deep Water | 99 | 20% |
Flat | 1 | 30% |
Forest | 2 | 40% |
Frozen | 3 | 20% |
Hills | 2 | 40% |
Impassable | 99 | 0% |
Mountains | 3 | 60% |
Mushroom Grove | 2 | 50% |
Shallow Water | 3 | 30% |
Swamp | 3 | 20% |
Unwalkable | 99 | 0% |