Kampania |
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NO ZwM IzW NT LW Wolność OP SoF SotBE MT PW PS OoDB PPS - TFGE |
Era |
D Wb - ANLE AOL A BAE BEE BGE(b) BfTE BRE CEoM D+E D+N0 D+S DotD EE0 EB EBE EH EM EoHS EoMR EoM EoS EotF EotF+D F FA F FC GEE GE GEae GS GA He HA I IC JDM JE JNA JZ LDE LME ME1 MR1 MCE0B ME0 MW ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D TI Uw WC WE Z |
Język |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
When the leaders of oppositions are caught, they are sent to an inquisitor. Inquisitors have many more methods that they use than a normal interrogator, but less people live through a session with an inquisitor, they do enjoy their job.
Awansuje z: | Interrogator |
---|---|
Awansuje na: | Torturer |
Koszt: | 14 |
PŻ: | 55 |
Ruchy: | 5 |
PD: | 78 |
Poziom: | 2 |
Charakter: | chaotyczny |
ID | hoinqu |
Zdolności: | terror |
![]() | Whip obuchowa | 7 - 4 wręcz |
Odporności: | |
---|---|
sieczna | 0% |
kłująca | 0% |
obuchowa | 0% |
ogień | 0% |
chłód | 0% |
astralny | 20% |
Teren | Koszt ruchu | Obrona |
---|---|---|
Bagno | 3 | 30% |
Grzybowy gaj | 2 | 50% |
Góry | 3 | 60% |
Głęboka woda | 99 | 20% |
Jaskinia | 2 | 50% |
Las | 2 | 50% |
Nie do przebycia | 99 | 0% |
Nie do przejścia | 99 | 0% |
Piasek | 3 | 30% |
Płaski | 1 | 40% |
Płytka woda | 3 | 30% |
Rafa | 3 | 40% |
Wzgórza | 2 | 50% |
Zamarznięty | 3 | 20% |