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Wesnoth Units database

Mage

(image)



Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent. This unit can use one move to teleport between any two empty villages controlled by its side.

Advances from: Disciple
Advances to: Magus
Cost: 24
HP: 28
Movement: 6
XP: 62
Level: 1
Alignment: neutral
IDoramag
Abilities: teleport
(image)Staff
impact
6 - 1
melee
(image)Missile
fire
7 - 3
ranged
magical
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Cave240%
Coastal Reef340%
Deep Water9920%
Flat140%
Forest250%
Frozen220%
Hills250%
Impassable990%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water330%
Swamp330%
Unwalkable990%