Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - ANLE AOL A BAE BEE BGE(b) BfTE BRE CEoM D+E D+N0 D+S DotD EE0 EB EBE EH EM EoHS EoMR EoM EoS EotF EotF+D F FA F FC GEE GE GEae GS GA He HA I IC JDM JE JNA JZ LDE LME ME1 MR1 MCE0B ME0 MW ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D TI Uw WC WE Z |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Dancers are agile and petite, but while still in slavery they are not forced to entertain slaves, although they often do go after such endevours because of growing up on it.
Special Notes: The dread attack of this unit, when used offensively scare the defender, lowering the damage of his retaliation. This unit is capable of basic healing.
Advances from: | Entertainer |
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Advances to: | Entrancer |
Cost: | 20 |
HP: | 28 |
Movement: | 6 |
XP: | 37 |
Level: | 1 |
Alignment: | chaotic |
ID | Slavdanc |
Abilities: | leadership, cures, heals +8 |
![]() | kiss impact | 3 - 2 melee | charm |
![]() | woo cold | 3 - 4 ranged |
Resistances: | |
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blade | 0% |
pierce | 0% |
impact | 10% |
fire | 0% |
cold | 0% |
arcane | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 1 | 40% |
Coastal Reef | 3 | 30% |
Deep Water | 99 | 10% |
Flat | 1 | 40% |
Forest | 1 | 50% |
Frozen | 3 | 30% |
Hills | 1 | 50% |
Impassable | 99 | 0% |
Mountains | 2 | 60% |
Mushroom Grove | 2 | 50% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 3 | 40% |
Unwalkable | 99 | 0% |