Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - ANLE AOL A BAE BEE BGE(b) BfTE BRE CEoM D+E D+N0 D+S DotD EE0 EB EBE EH EM EoHS EoMR EoM EoS EotF EotF+D F FA F FC GEE GE GEae GS GA He HA I IC JDM JE JNA JZ LDE LME ME1 MR1 MCE0B ME0 MW ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D TI Uw WC WE Z |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Many riders learn to weave and dart through enemies and traffic to get to where they're going faster. These skilled horsemen are called Maneuverers because of their ability to travel further distances just by breeding agile horses instead of durable ones, this does come at the price of losing their steed which in most cases, is their life.
Advances from: | Rider |
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Advances to: | Guerrila Calvalry |
Cost: | 45 |
HP: | 42 |
Movement: | 7 |
XP: | 80 |
Level: | 2 |
Alignment: | neutral |
ID | Mercmanu |
Abilities: | skirmisher |
![]() | sword blade | 10 - 3 melee |
Resistances: | |
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blade | 50% |
pierce | -20% |
impact | 40% |
fire | 0% |
cold | 20% |
arcane | 20% |
Terrain | Movement Cost | Defence |
---|---|---|
Cave | 3 | 30% |
Coastal Reef | 3 | 30% |
Deep Water | 99 | 10% |
Flat | 1 | 40% |
Forest | 2 | 40% |
Frozen | 2 | 30% |
Hills | 1 | 50% |
Impassable | 99 | 0% |
Mountains | 99 | 0% |
Mushroom Grove | 3 | 30% |
Sand | 1 | 40% |
Shallow Water | 3 | 20% |
Swamp | 3 | 20% |
Unwalkable | 99 | 0% |