Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - ANLE AOL A BAE BEE BGE(b) BfTE BRE CEoM D+E D+N0 D+S DotD EE0 EB EBE EH EM EoHS EoMR EoM EoS EotF EotF+D F FA F FC GEE GE GEae GS GA He HA I IC JDM JE JNA JZ LDE LME ME1 MR1 MCE0B ME0 MW ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D TI Uw WC WE Z |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Forges are experienced Enchanters who have mastered the basic skills involved in metallurgy and moved on to more advanced weaponcraft. They create the complicated weapons used by veteran troops, and have access to more resources than their underlings. On the field of battle Forges lead small bands of warriors, protecting their fellows from harm by supplying enchanted shields and swinging their mighty hammers.
Advances from: | Enchanter |
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Advances to: | Fabricator |
Cost: | 16 |
HP: | 52 |
Movement: | 5 |
XP: | 75 |
Level: | 2 |
Alignment: | neutral |
ID | Enchforg |
Abilities: | protection |
![]() | hammer impact | 16 - 2 melee |
Resistances: | |
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blade | 10% |
pierce | 10% |
impact | 10% |
fire | 0% |
cold | 0% |
arcane | 20% |
Terrain | Movement Cost | Defence |
---|---|---|
Cave | 2 | 40% |
Coastal Reef | 3 | 40% |
Deep Water | 99 | 20% |
Flat | 1 | 40% |
Forest | 2 | 50% |
Frozen | 3 | 30% |
Hills | 2 | 50% |
Impassable | 99 | 0% |
Mountains | 3 | 60% |
Mushroom Grove | 3 | 50% |
Sand | 3 | 30% |
Shallow Water | 3 | 30% |
Swamp | 3 | 30% |
Unwalkable | 99 | 0% |