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Wesnoth Units database

Summoner
Mage

(image) (image)

Though they share much in common with other magi, Summoners have delved into the realm of summoning magic. This is powerful and arcane knowledge, capable of bringing monstrous creatures into battle.

Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.

Advances from:
Advances to: White Mage Red Mage
Cost: 20
HP: 24
Movement: 5
XP: 60
Level: 1
Alignment: lawful
IDSummoner
Abilities:
(image)staff
impact
5 - 1
melee
(image)missile
fire
7 - 3
ranged
magical
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef230%
Deep Water9920%
Flat140%
Forest250%
Frozen320%
Hills250%
Impassable9940%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water320%
Swamp320%
Unwalkable9920%
Village160%