WesnothMapEditor
From Wesnoth
Contents |
The Wesnoth Map Editor
This document describes the map editor available in The Battle for Wesnoth.
Installation
To compile the editor using autotools, run configure with the --enable-editor flag.
Otherwise, the map editor is normally built and distributed by whoever packages for your system. Look for it in the same location as the wesnoth executable/application.
Operation
The editor will display a map on the left in its main window, a minimap analogous to the one in the upper portion of the right sidebar, and a tool palette below the minimap.
The basic way to edit map hexes is to select a palette tile in the sidebar by left-clicking on it, then left-click on a hex in the map to copy the selected tile there. The editor has undo, so experiment all you want.
To learn what the tool buttons above the palette and below the minimap do, hover your mouse over them; each has a tooltip.
Controls
Arrow keys Scroll (if map scrolling is enabled) Left click On map: Paint foreground terrain. On right panel: select foreground terrain Right click On map: Paint background terrain. On right panel: select background terrain shift-left click Mark terrain shift-alt-left click Mark connected terrain ctrl-left click Select the terrain under the cursor as foreground terrain ctrl-right click Select the terrain under the cursor as background terrain Click and drag marked terrain Move the marked terrain + Zoom in - Zoom out 0 Zoom default u Undo r Redo ctrl-g Toggle hex grid ctrl-l Toggle mouse scrolling ctrl-s Save map ctrl-alt-s Save map as ctrl-q Quit map editor t Set the starting position of a player ctrl-n New map ctrl-l Load map from file f Flood fill with selected terrain alt-f Flood map selection with selected terrain shift-r Rotate selected map terrain ctrl-x Cut selection from map ctrl-c Copy selection from map ctrl-v Paste selection to map ctrl-r Revert map from file ctrl-p Set map preferences ctrl-alt-r Resize map ctrl-f Toggle fullscreen ctrl-a Select entire map ctrl-alt-f Flip the map ctrl-d Set draw mode ctrl-e Refresh map display b Redraw/update terrain transitions ctrl-t Delay terrain transitions alt-l Change editor language
Use the Command key rather that Ctrl on a Mac.
The keystroke functions are also accessible through the file menu, the edit menu, or the right panel.
