attempts at new swamp tiles

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Sapient
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attempts at new swamp tiles

Post by Sapient » January 26th, 2006, 11:12 pm

Anyone who wants to take a stab at drawing a new swamp tile, post it here. I'll start off by redirecting you to Yobbo's old thread.

And here is my first attempt (along with references):
Attachments
swampwater-old.png
1.0
swampwater-old.png (7.63 KiB) Viewed 3536 times
swampwater.png
1.1
swampwater.png (5.31 KiB) Viewed 3536 times
swampwater-sapient2.png
sapient mod2
swampwater-sapient2.png (9.81 KiB) Viewed 3544 times
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Post by Cuyo Quiz » January 26th, 2006, 11:21 pm

Uuuuuuhhhh... i like mod2. Clearer water would make it so much sexier to my eye too.
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Post by romnajin » January 27th, 2006, 12:25 am

I like yours as an addition, but if you saw that same log on every tile it would look a little funny, can you post a version without a random variant?



EDIT: And I think it fits more with the new realistic style too.
Sorry for the meaningless post

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Post by Sapient » January 27th, 2006, 12:32 am

Well of course it wouldn't be the same log every time, you silly! :)

I just haven't drawn all the variants yet.
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Post by Stilgar » January 27th, 2006, 3:46 am

I like it. I also think that a similar style of plants might work as an upgrade for the tropical forest as well.

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Post by romnajin » January 27th, 2006, 3:59 am

I don't know...I like them for swamps, but I like the tropical forest as-is.
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Post by Tux2B » January 27th, 2006, 9:37 am

The last you've made isn't bad at all, but I'd like to see it in game. I'm not sure of how it would be in it.
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Post by toms » January 27th, 2006, 9:38 am

I never knew that this terrain should show a swamp. Thank you Sapient,
now I know what the green slime is. :mrgreen: :P

But my idea is to make a Wesnoth with mushroms, green slime,
some candy trees, and gum plains.



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Post by scott » January 27th, 2006, 1:42 pm

I can really believe the top picture is a swamp. Let's see it on a map.
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Post by Lugo Moll » January 27th, 2006, 6:14 pm

There will need to be lots of variations to make it look good, but I like it. Swamps are more than green water with some occasional reeds...
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Post by player » January 27th, 2006, 6:37 pm

the 1st one is kinda good,,but i cant understand some of its elements(i understand them,but they dont look like what they are suppose to)...

another thing,,i still like the second swamp better than urs :lol:
-jew

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Post by romnajin » January 28th, 2006, 12:06 am

I don't dislike the second one, it could be made a variation with the same stats as shallow water called "murky water" or something of the sort, but, as a swamp, your new one is definetly better.
Sorry for the meaningless post

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Post by Sapient » January 28th, 2006, 1:52 am

player wrote: another thing,,i still like the second swamp better than urs :lol:
If you want to contribute to this project, at least tell me more specifically what I can do to improve my art. Really, offering vague insults is not welcome here. What would be most welcome is for you to post some of your own artwork, as I have requested at the top of the thread. You can even use my tile or 1.1 swamp tile as a starting point.
http://www.wesnoth.org/wiki/User:Sapient... "Looks like your skills saved us again. Uh, well at least, they saved Soarin's apple pie."

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Post by shevegen » January 28th, 2006, 2:34 am

I think you are too picky, I agree that he should be more exact at what he finds better compared to your version, but taking his opinion as meant to be an insult to you is slightly unfair to him.

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Post by Sapient » January 28th, 2006, 2:45 am

shevegen wrote:I think you are too picky, I agree that he should be more exact at what he finds better compared to your version, but taking his opinion as meant to be an insult to you is slightly unfair to him.
Considering jew recently posted, "urs juz looks like sh-t," I think I am being reasonable and polite.
http://www.wesnoth.org/wiki/User:Sapient... "Looks like your skills saved us again. Uh, well at least, they saved Soarin's apple pie."

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