Dark Hordes minor bug

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scott
Posts: 5243
Joined: May 12th, 2004, 12:35 am
Location: San Pedro, CA

Dark Hordes minor bug

Post by scott »

In scenario 2 when Nati kills one of my guys, I get the red portrat instead of the blue one. Also when you kill Nati.
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yeahthatguy
Posts: 36
Joined: August 1st, 2005, 12:50 am

Post by yeahthatguy »

Not to mention his description is the same as Gwiti's description.

Making a separate unit for him would easily fix this.
ott
Inactive Developer
Posts: 838
Joined: September 28th, 2004, 10:20 am

Re: Dark Hordes minor bug

Post by ott »

scott wrote:In scenario 2 when Nati kills one of my guys, I get the red portrat instead of the blue one. Also when you kill Nati.
Thanks, fixed in CVS.
This quote is not attributable to Antoine de Saint-Exupéry.
ott
Inactive Developer
Posts: 838
Joined: September 28th, 2004, 10:20 am

Post by ott »

yeahthatguy wrote:Not to mention his description is the same as Gwiti's description.

Making a separate unit for him would easily fix this.
I could change Nati into a Necromancer, which would fix this issue. Otherwise, we are in a string freeze. Opinions?
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yeahthatguy
Posts: 36
Joined: August 1st, 2005, 12:50 am

Post by yeahthatguy »

Then his portrait would then be the necromancer's portait. Just create a copy of the Deathmaster and change some parts of it.

Code: Select all

[unit]
id=Nati Deathmaster
name= _ "Deathmaster"

...

profile="portraits/The_Dark_Hordes/nati.png"

...

unit_description= _ "Nati's wanderings on a dark path have given him power normally not granted to mortals, but with a terrible cost: the undead that he gave his soul to are gradually claiming his mortal shell too, and with time, he will be a true undead and a terror to all that lives."

...
[/unit]
ott
Inactive Developer
Posts: 838
Joined: September 28th, 2004, 10:20 am

Post by ott »

yeahthatguy wrote:Just create a copy of the Deathmaster and change some parts of it.
As I said, we are in a string freeze.
This quote is not attributable to Antoine de Saint-Exupéry.
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