The Return of Disto

Contribute art for mainline Wesnoth.

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What d'ya think?

Great
26
32%
Good, but needs some work.
45
55%
Ok, but need's a lot of work.
5
6%
Bad and needs lots and lots of work.
2
2%
Very bad and is unsaveable.
4
5%
 
Total votes: 82

Disto
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The Return of Disto

Post by Disto » July 9th, 2005, 5:58 pm

OK, i'm back, worked up and bored. I have 2 weeks of school left then nothing. WOoo!

Vote Quality wise.

Back to the Marauders.

Image

Image

Image
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example_marauder-warrior.png
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The colour of the leather on this 1 is much nicer so i'm thinking about changing it...
The colour of the leather on this 1 is much nicer so i'm thinking about changing it...
marauder-warrior-alt.png (2.51 KiB) Viewed 15364 times
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Ankka
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Post by Ankka » July 9th, 2005, 6:36 pm

They seem fine, except for 2 things I noticed on almost first glance:

1) The hunter and Woodsman look almost identical, they're really hard to distinguish from each other

and

2) same problem with Crusher and mauler, although a bit less. Some clor differences would help a lot here. I mean, if two units are so close to looking the same you can use the same attack frames, they're pretty hard to tell from each other.


Otherwise, nice work. I personally especially like the axeman-lines. :)

Disto
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Post by Disto » July 9th, 2005, 6:39 pm

Ankka wrote:They seem fine, except for 2 things I noticed on almost first glance:

1) The hunter and Woodsman look almost identical, they're really hard to distinguish from each other

and

2) same problem with Crusher and mauler, although a bit less. Some clor differences would help a lot here. I mean, if two units are so close to looking the same you can use the same attack frames, they're pretty hard to tell from each other.


Otherwise, nice work. I personally especially like the axeman-lines. :)
1. I probably should remove the headband from the hunter. Might think of something else.

2. And i was lazy with the attack frames, because i could just get away with it.
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scott
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Post by scott » July 9th, 2005, 8:12 pm

- You get a lot of mileage out of that one helmet. Good thing it looks good.
- The woodsman might benefit from a cloak or cape.
- The crusher could have a spikeless mace or a hammer. Thus the difference between "crushing" and "mauling," and the art change isn't killer.

I think they look good. Good job!
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turin
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Post by turin » July 9th, 2005, 8:21 pm

Vikings... *drool*

I think the Pillager (level 2 warrior) needs some work. He looks like he's bending backwards. Other than that, the warrior tree is very good.

The axeman line is good, but I think the horse would look better as a grey than a tan. And the highlights seem rather bright on it. And the woodsman does look too much like the hunter. Those names could use work, too; mind if I take a stab at them?

The scout is really good, but the slave-raider's pose is awkward.

The crusher is awesome, but the mauler's pose I just don't understand. What is he supposed to look like? And I concur with everyone else who was saying the crusher's mace should not have spikes.
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Ave
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Post by Ave » July 9th, 2005, 8:30 pm

Don't forget, it is woodsman :)

Disto
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Post by Disto » July 9th, 2005, 9:17 pm

turin wrote:Vikings... *drool*

I think the Pillager (level 2 warrior) needs some work. He looks like he's bending backwards. Other than that, the warrior tree is very good.

The axeman line is good, but I think the horse would look better as a grey than a tan. And the highlights seem rather bright on it. And the woodsman does look too much like the hunter. Those names could use work, too; mind if I take a stab at them?

The scout is really good, but the slave-raider's pose is awkward.

The crusher is awesome, but the mauler's pose I just don't understand. What is he supposed to look like? And I concur with everyone else who was saying the crusher's mace should not have spikes.


Ok i've done it all except the woodsman and the mauler because i need some sleep, i need to get round to that, you can take a stab at the names.
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Post by turin » July 9th, 2005, 9:21 pm

The mounted axeman is now very nice looking. The crusher is good too.

I think the Pillager still needs to be changed, though.
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Disto
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Post by Disto » July 9th, 2005, 9:24 pm

turin wrote:The mounted axeman is now very nice looking. The crusher is good too.

I think the Pillager still needs to be changed, though.
Yeah i somehow managed to muck up the sword. :lol: I will change it more though, i couldn't get him to not look like he was leaning forwards. And it was changed.
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Post by Tomsik » July 10th, 2005, 8:57 am

i want them as in game! :)

Ave
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Post by Ave » July 10th, 2005, 12:41 pm

I noticed that there is only one mounted fighter.
What about a mounted pillager?

Disto
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Post by Disto » July 10th, 2005, 1:22 pm

Ave wrote:I noticed that there is only one mounted fighter.
What about a mounted pillager?
That is how it's designed, and i don't see how it would help them, i suppose i could get a lvl. 4 and the only difference would be extra movement but still. They are based on the vikings and they are not the most famous for their use of horses.
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Disto
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Post by Disto » July 10th, 2005, 2:02 pm

Ok i've fixed it some more. Not got anything too comment on but fixed the hunters axe.... etc.
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Post by turin » July 10th, 2005, 2:05 pm

The mauler does look better.

But, the pillager still looks messed up, to me at least. Am I the only one?
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Disto
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Post by Disto » July 10th, 2005, 2:14 pm

turin wrote:The mauler does look better.

But, the pillager still looks messed up, to me at least. Am I the only one?
Unfortunately i think you are. Oh well. If i move it anymore he looks like he will topple forwards.
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