Wesnoth 0.8.11

Get help with compiling or installing the game, and discuss announcements of new official releases.

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isaac
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Wesnoth 0.8.11

Post by isaac » February 19th, 2005, 11:21 pm

We're proud to present Yet Another Bugfix Release :)

Lots of bugs have been fixed in this release. One of them caused units to walk on the water and prevented the AI from being correctly configured in campaigns under certain locales. Other one allowed AI units to be merged, making them disappear.

Some units have been balanced, and there are new animations for mages.

As usual we have got translation updates and also a new translation, British English.

You can check details at http://changelog.wesnoth.org.

Downloads:

http://prdownloads.sourceforge.net/wesn ... z?download
http://prdownloads.sourceforge.net/wesn ... 5?download

Wesnoth-lite should be fully working Wesnoth, it just lacks music and story
images (making it smaller and therefore faster to download):

http://prdownloads.sourceforge.net/wesn ... z?download
http://prdownloads.sourceforge.net/wesn ... 5?download

As a fallback you can also get files from
http://files.wesnoth.org/ - you should first try to get files
through SourceForge to help us save bandwidth.

server.wesnoth.org will soon be running 0.8.11 and can be used for multiplayer games.

Instructions for bug reporting can be found -
http://wesnoth.slack.it/?ReportingBugs

Debian GNU/Linux, Mandrakelinux, Mac OS X, BeOS and Microsoft Windows
packagers have been informed.
Last edited by isaac on April 11th, 2005, 2:28 pm, edited 1 time in total.

Dave
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Post by Dave » February 20th, 2005, 1:05 am

“At Gambling, the deadly sin is to mistake bad play for bad luck.” -- Ian Fleming

Glowing Fish
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Post by Glowing Fish » February 20th, 2005, 5:14 am

I started my HttT campaign under 0.8.9, and I am still not done!
And now I have some units in there that aren't even in use, anymore.
So, do I get to be the first one to complain that it isn't available for (insert my OS\distro here) yet?

DoT
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Post by DoT » February 20th, 2005, 6:29 am

units can wak on water.. and i missed it.. =( ..

any changes in factions? like unit changes?? or new units??

(YAY another 10 hrs of downloading wesnoth)

keep up the work.. didn't even notice the bugs.. you guys are sooo.. gosu 8)
And who's to care
If I grow my hair to the sky
I'll take a wish and a prayer
Cross my fingers
Cause I always get by

isaac
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Server and Debian packages

Post by isaac » February 20th, 2005, 1:53 pm

Hi, people.

Just a quick note, well, two quick notes :P

server.wesnoth.org is already running 0.8.11 and I've already uploaded Wesnoth packages to Debian, they will be in sid tonight. you can download them before from http://incoming.debian.org.

Best regards

darksteel
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yeah

Post by darksteel » February 20th, 2005, 2:40 pm

I am glad that a new version came out. When will they make it for MacOSX :?

isaac
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Re: yeah

Post by isaac » February 20th, 2005, 3:19 pm

darksteel wrote:I am glad that a new version came out. When will they make it for MacOSX :?
Well, Sithrandel usually can't do it until Monday.

darksteel
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thanks

Post by darksteel » February 20th, 2005, 3:27 pm

I will wait for it Monday then thanks. :lol:

DoT
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Post by DoT » February 20th, 2005, 3:35 pm

is the windows version out yet?
And who's to care
If I grow my hair to the sky
I'll take a wish and a prayer
Cross my fingers
Cause I always get by

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Elvish_Pillager
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Post by Elvish_Pillager » February 20th, 2005, 3:48 pm

DoT wrote:is the windows version out yet?
oh, COME ON. Before you post in a thread, at least read the first couple posts.

The second one is the one to which I refer.
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.

DoT
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Post by DoT » February 20th, 2005, 5:34 pm

Elvish Pillager wrote:
DoT wrote:is the windows version out yet?
oh, COME ON. Before you post in a thread, at least read the first couple posts.

The second one is the one to which I refer.
i'm guessing thats a "yes" .. =) .. sorry elvish pillager its just lots of fun when u critize stuff heh..

Downloading it right now .. keep up the work
And who's to care
If I grow my hair to the sky
I'll take a wish and a prayer
Cross my fingers
Cause I always get by

Cluehunter
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Old mermen and nagas are still in Great War multiplayer

Post by Cluehunter » February 20th, 2005, 6:42 pm

The changelog says that the old mermen and nagas have all been obsoleted, but they are still in the great war multiplayer era.

All the new level 1 mermen and nagas sould probably be added to Great War.
Perseverence is a strong will - Obstinacy is a strong won't.

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Elvish_Pillager
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Post by Elvish_Pillager » February 20th, 2005, 7:04 pm

DoT wrote:sorry elvish pillager its just lots of fun when u critize stuff heh..
Fun, eh? I guess you won't mind, then, when I complain about how incredibly lazy & foolish it is to spell "you" with one letter.
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.

darksteel
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hi

Post by darksteel » February 21st, 2005, 3:07 pm

just wondering when the MacOSX 8.11 download is going to be out :?:

Sangel
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Re: yeah

Post by Sangel » February 21st, 2005, 4:17 pm

You've already asked this question, and Isaac answered it.
isaac wrote:
darksteel wrote:I am glad that a new version came out. When will they make it for MacOSX :?
Well, Sithrandel usually can't do it until Monday.
In fact, you even responded to Isaac, which seems to indicate that you heard him:
darksteel wrote:I will wait for it Monday then thanks.
Answering the same question from different users can be annoying, but answering the same question from the same user over and over again... let's just say it gets old.

The Mac OS X release of 0.8.11 will take place when Sithrandel has a chance to compile it, most likely today or in the next couple of days. Given that this is only a bug-fix issue, you're really not missing much right now save for the ability to play multiplayer.

And please, in future - just wait. Posting about the Mac version will not make it materialise any faster.
"Pure logic is the ruin of the spirit." - Antoine de Saint-Exupéry

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