Wesnoth 1.1.11 is out!
1.1.11 is our first release candidate for the forthcoming 1.2 release. We are really near 1.2 now!
1.1.11 contains some new fixes (including multiplayer lobby ones), and also a nice new swamp.
You can check details at the changelog.
Downloads:
http://prdownloads.sourceforge.net/wesnoth/wesnoth-1.1.11.tar.gz?download
http://prdownloads.sourceforge.net/wesnoth/wesnoth-1.1.11.tar.gz.md5?download
http://prdownloads.sourceforge.net/wesnoth/wesnoth-1.1.11.tar.gz.sig?download
There have been tons of changes in the images (profile stripping) that have caused tons of changes to the source, so the XDelta between 1.1.10 and 1.1.11 was to big to be useful.
As a fallback you can also get files from
http://files.wesnoth.org/ - you should first try to get files
through SourceForge to help us save bandwidth.
devsrv.wesnoth.org:14999 is ready to be used for multiplayer games
Instructions for bug reporting can be found at
http://www.wesnoth.org/wiki/ReportingBugs
The Mac OS X build is already available at:
Standard http://prdownloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.1.11.dmg?download
Lite http://prdownloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.1.11_lite.dmg?download
Packages for Debian are also ready and available at Debian mirrors and the Windows packager has already been notified.
Enjoy!
