AI bug: act stupid while ZOCed
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AI bug: act stupid while ZOCed
AI seem to dislike being ZOCed a lot, and may leave keeps, villages or even 70% for 40% when ZOCed by units it would have a better chance to handle from the current spot. I did first see the problem in 1.1.7
Yeah, I've often seen a ZoC'ed leader move from his keep to something like swamp to attack a unit he could have attacked from the keep he was already standing on with better defenses. Not that I mind that a lot in campaigns, where the enemy leaders are usually pretty dangerous, but it's quite silly nevertheless.