Wesnoth 1.1.2 is out!
This version features two new campaigns added to mainline, The South Guard and Under the Burning Suns, while the less polished ones have been removed. In addition, the tutorial has also been replaced by a nicer one. The rest of campaigns have got some improvements too.
In the graphics camp, there are new awesome attack icons and some other minor additions.
The music system has been completely revamped to make it more flexible and new music has been added, trying to make the whole music experience in Wesnoth far more interesting.
This version also includes lots of rebalancing and the usual translation updates.
You can check details at the changelog.
Downloads:
http://prdownloads.sourceforge.net/wesnoth/wesnoth-1.1.2.tbz2?download
http://prdownloads.sourceforge.net/wesnoth/wesnoth-1.1.2.tbz2.md5?download
There is no xdelta this time because the difference between the files is really huge.
As a fallback you can also get files from
http://files.wesnoth.org/ - you should first try to get files
through SourceForge to help us save bandwidth.
devsrv.wesnoth.org:14999 will soon be ready to be used for multiplayer games
Instructions for bug reporting can be found -
http://www.wesnoth.org/wiki/ReportingBugs
Debian packages are ready and will be available at mirrors tomorrow.
MacOS X, Windows and BeOS packagers have also been informed.
