Here it is, Wesnoth 1.3.14. But this version is not "only" 1.3.14, it is also the first beta release for the upcoming 1.4 stable series. This release is basically feature complete. For the next weeks, hmm, better say months, there will only be bugfixes, translation updates, maybe some graphics updates and many more bugfixes. From now on Wesnoth trunk is under feature and string freeze. This means that new features will not be added (some fellow devs did even consider closing the 'Ideas' forum...
Some nice new features of this release are the addition of the font needed for the Chinese translation (so players using it will have an easier life), new and great descriptions for all the major races (for the moment the minor races do not have descriptions and will not get any until 1.4 is out) as well as the addition of a slider to control the number of autosaves to keep. The slider defaults to 10 saves, but you can adjust it anywhere between 1 and 60. The setting 'infinite' is possible, too.
For this release many bugs related to multiplayer campaigns were fixed. Beside this the annoying "this savegame is corrupt"-bug as well as the asynchronous animations were fixed. The savegames that Wesnoth said they were corrupt are most likely working now. Just try to load them and it should work in 99% of all cases (the other 1% are the really broken saves, sometimes those do exist, too).
Another bonus of the start of the beta phase is that all content that works with 1.3.14 should also work with 1.4.x, so content creators can already start working on making sure that their stuff will work nicely in the upcoming stable branch. For this a new add-on server will be started, it will be up in a few days and once it is online, you can reach it the usual way from within the game. It is not up yet, so you will likely end with an error message when trying to connect to it.
What else was changed? Some updated graphics, translations and probably a lot more that I am too lazy to mention now. For a more complete list (not 100% complete, some devs tend to forget adding entries) have a look at the changelog. A changelog with the changes that might be visible to most users (and only includes these) is the players_changelog.
Downloads
Sources:
http://downloads.sourceforge.net/wesnoth/wesnoth-1.3.14.tar.bz2?download (113.7 MB) md5sum
Here is the xDelta for the sources:
http://downloads.sourceforge.net/wesnoth/wesnoth-1.3.13.tar-wesnoth-1.3.14.tar.xdelta?download (1.3.13 to 1.3.14, 5.8 MB)
Check http://www.wesnoth.org/forum/viewtopic.php?t=7034 for info on using xdelta.
The Windows binary is already available. You can find it on the download page.
The MacOSX binary is not available yet. Once it is you can find it on the download page.
The OpenSolaris binary is not available yet. Once it is you can find it on the download page.
Looks like there are almost no binaries ready, but all the known packagers have been contacted. Information about where to get the respective binaries or how to get them work you get on the Linux binaries site for the Linux binaries. Download links for the other supported systems will be listed at the downloads page once the binaries are available.
As a fallback you can also get the sources from http://files.wesnoth.org/ - you should first try to get files through SourceForge to help us save bandwidth.
Soon we will shutdown the 1.3.13 multiplayer server because we want to focus on getting 1.3.14 tested. 1.3.13 and 1.3.14 are not compatible due to some balancing changes. The server for 1.3.14 is already up and running. So consider doing an update as soon as possible. We want to wait with shutting down the old server until the MacOSX and the Windows binary are ready but once they are out we will shut down the old server.
Currently the add-on server dedicated to 1.3.14 is not running yet. We will be using a completely clean server for this release and it will be the one that will be used for 1.4.x, too. So please do only upload content that does work with 1.3.14 since it might still lie on the server when the new 1.4 stable series eventually comes out.
If you find any bugs don't hesitate to report them, but please read the instructions on how to post bugs first. Instructions for bug reporting can be found at http://www.wesnoth.org/wiki/ReportingBugs.
Enjoy!
PS:
Within the next seven days anyone asking when the binary for xyz will be ready will be banned and the post will be deleted. Such questions just disturb the developers and packagers and don't do any good, so better not ask them...
And bugreports in the forums tend to be forgotten. So better do follow the guidelines and report them in the bugtracker.
