Wesnoth 1.2.4 is out!
This is a bugfix release for 1.2 and it is compatible with the other 1.2 versions.
1.2.4 has several important bug fixes especially in the area of savegames, replays and recall lists. Though they are not listed in the changelog, they are really included. Some other smaller things have changed, including implementation of safe Python.
You can check details at the changelog.
Downloads:
http://prdownloads.sourceforge.net/wesnoth/wesnoth-1.2.4.tar.bz2?download (65.4MB) md5sum
The (very tiny) xdelta is available already:
http://downloads.sourceforge.net/wesnoth/wesnoth-1.2.3.tar-wesnoth-1.2.4.tar.xdelta?download (1.2MB)
Check http://www.wesnoth.org/forum/viewtopic.php?t=7034 for info on using xdelta.
The Windows binary is ready, too:
http://downloads.sourceforge.net/wesnoth/wesnoth-1.2.4-windows.exe?download (59.8MB)
And last but not least, the MacOSX binary, keep in mind that OSX 10.3+ is required:
http://downloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.2.4.dmg?download (full version, 80.2MB)
http://downloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.2.4_lite.dmg?download (lite version (no artwork and music), 48.3MB)
As a fallback you can also get the sources from http://files.wesnoth.org/ - you should first try to get files through SourceForge to help us save bandwidth.
server.wesnoth.org is ready to be used for multiplayer games.
If you have any problems, follow the instructions given in this thread before reporting it as a bug. Instructions for bug reporting can be found at http://www.wesnoth.org/wiki/ReportingBugs
The Debian packages (that can also used with *ubuntu) are ready and available at the usual place (according to issac).
The OpenBSD, OpenSUSE, ArkLinux and Gentoo packagers have been notified, too. These are all in my list of packagers to be notified, I hope their packages are ready soon.
Enjoy!
