Wesnoth 1.2.2 is out!
This is a bugfix release for 1.2 and it is compatible with the other 1.2 versions. Since savegames were optimised to use less space, mid-scenario saves from all versions before 1.2.2 will probably not work as expected (the recall list is broken). The start of scenario saves will work normally.
1.2.2 has several important bug fixes included. Some spelling mistakes were fixed and many translations updated. The most important changes in this version are not the new and updated graphics for several units but the huge performance improvements maxy did manage to implement. Now the mp-lobby and many other places should be notably faster. Replays should work as expected again. Of course there were quite many other changes, too.
You can check details at the
changelog.
Downloads:
http://prdownloads.sourceforge.net/wesnoth/wesnoth-1.2.2.tar.bz2?download (64.7MB)
md5sum
The XDelta for the sources is ready, too:
http://downloads.sourceforge.net/wesnoth/wesnoth-1.2.1.tar-1.2.2.tar.xdelta?download (3.1MB)
Check
http://www.wesnoth.org/forum/viewtopic.php?t=7034 for info on using xdelta.
The Windows binary is not ready yet, but the packager has been notified.
But the Mac users out there are lucky: The MacOSX binary is ready! Please keep in mind that OSX 10.3+ is required:
http://downloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.2.2.dmg?download (full version, 78.9MB)
http://downloads.sourceforge.net/wesnoth/Wesnoth_MacOSX_1.2.2_lite.dmg?download (lite version (no artwork and music), 47.1MB)
The gentoo binaries are already available via emerge, the openbsd binary is already available at
sf.net, the OpenSUSE binary can be found
here and the debian package was created and uploaded, too (no idea when and where it will be available).
All the other packager have already been notified (are there any?), the binaries might be ready soon.
As a fallback you can also get the sources from
http://files.wesnoth.org/ - you should first try to get files through SourceForge to help us save bandwidth.
server.wesnoth.org is ready to be used for multiplayer games.
If you have any problems, follow the instructions given in
this thread before reporting it as a bug. Instructions for bug reporting can be found at
http://www.wesnoth.org/wiki/ReportingBugs
Enjoy!