Wesnoth 1.8.1 is out!
This is a bugfix release for the 1.8.x series and it is compatible with the other 1.8.x versions.
Most changes in this release do affect people playing Wesnoth in multiplayer. The most important change is probably the reintroduction of the old multiplayer lobby as it is known from the 1.6.x days. Though it is not identical to the one from 1.6.x since the option to apply filters was added. For the moment both, the old and the new lobby are available. You can switch between the two by simply changing the preference entry. By default the old lobby is active. The other important change is that the main cause for the well known "Missing WML Child" is fixed. Due to this fix you should no longer get this error in multiplayer matches. Of course some crashes in the new lobby were fixed, too.
Of course the changes are not only related to multiplayer. Another important change is the removal of the singleplayer statistics upload function (remember the small enveloper in the main screen?). Since it was unused and even broken on our server side we decided to remove this feature from the 1.8.x series. In 1.9.x we might keep it but we are currently working on getting it into a more usable state and we are not sure yet, if it will stay active.
If you are publishing add-ons either using the game itself or the addon_manager you should upgrade to this version since some security issues were fixed since 1.8.0. Beside this several issues in campaigns were fixed, some graphics improved and many translations updated.
Of course there is also the full changelog listing (almost) all the changes since 1.8. A changelog with changes that might be visible to most users (and only includes these) is the players changelog.
Downloads
Sources:
http://sourceforge.net/projects/wesnoth/files/wesnoth/wesnoth-1.8.1.tar.bz2/download (274.9 MB) md5sum
Here is the xDelta for the sources:
http://sourceforge.net/projects/wesnoth/files/wesnoth/wesnoth-1.8.tar-wesnoth-1.8.1.tar.xdelta/download (1.8.0 to 1.8.1, 3.7 MB)
Check http://www.wesnoth.org/forum/viewtopic.php?t=7034 for info on using xdelta.
The Windows package is already available. You can find it on the download page.
The MacOSX package is already available. You can find it on the download page.
Many of the Linux packages have already been created. All known packagers have been contacted. Information about where to get the respective binaries or how to get them work you get on the Linux binaries site for the Linux binaries. Download links for the other supported systems will be listed at the downloads page once the binaries are available.
As a fallback you can also get the sources from http://files.wesnoth.org/ - you should first try to get files through SourceForge to help us save bandwidth. Please get the files from sourceforge.net if possible.
The multiplayer server for 1.8.x is already up and running. This server can be used to play with 1.7.14, 1.7.15 and all 1.8.x versions. Older versions are no longer supported. If you do encounter problems, please report them.
A new add-on server was started when 1.7.8-beta1 was released. All content uploaded to this new server should be compatible with the following 1.7.x beta releases, release candidates for 1.8, as well as the final 1.8.x series. If you encounter any problems with content from the add-on server not working as expected, please notify the content's author, most of them should be here in the forums.
If you find any bugs don't hesitate to report them, but please read the instructions on how to post bugs first. Instructions for bug reporting can be found at http://www.wesnoth.org/wiki/ReportingBugs.
Enjoy!
PS: Within the next seven days anyone asking when the binary for xyz will be ready will be banned and the post will be deleted. Such questions just distract the developers and packagers and don't do any good, so better not ask them...
Bugreports in the forums tend to get forgotten. You will get better results by following the guidelines and report them in the bugtracker.
