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#textdomain wesnoth-httt
[textdomain]
name="wesnoth-httt"
[/textdomain]
# wmlscope: set export=no
[campaign]
id=heir_throne
rank=30
icon=../data/campaigns/Heir_To_The_Throne/images/units/konrad-lord-leading.png
name= _ "Heir to the Throne"
abbrev= _ "HttT"
define=CAMPAIGN_HEIR_TO_THE_THRONE
first_scenario=01_The_Elves_Besieged
difficulties=EASY,NORMAL,HARD
difficulty_descriptions={MENU_IMG_TXT2 "units/elves-wood/fighter.png~RC(magenta>red)" _"Fighter" _"(Beginner)"} +
";*" + {MENU_IMG_TXT2 "units/elves-wood/hero.png~RC(magenta>red)" _"Hero" _"(Normal)"} + ";" +
{MENU_IMG_TXT2 "units/elves-wood/champion.png~RC(magenta>red)" _"Champion" _"(Challenging)"}
description= _ "Fight to regain the throne of Wesnoth, of which you are the legitimate heir.
(Novice level, 25 scenarios.)"
image=../data/campaigns/Heir_To_The_Throne/images/campaign_image.png
[about]
images = maps/wesnoth.png,story/httt_story1.jpg,story/httt_story2.jpg,story/httt_story3.jpg,story/httt_story4.jpg,story/httt_story5.jpg,story/httt_story6.jpg,story/httt_story7.jpg,story/httt_story8.jpg
[/about]
[about]
title = _ "Campaign Design"
[entry]
name = "David White (Sirp)"
[/entry]
[/about]
[about]
title = _ "Campaign Maintenance"
[entry]
name = "Dimitar Ilccov (Mythological)"
comment = "current maintainer"
[/entry]
[entry]
name = "Scott Klempner"
[/entry]
[/about]
[about]
title = _ "Artwork and Graphics Design"
[entry]
name = "Francisco Muñoz (fmunoz)"
[/entry]
[entry]
name = "Richard Kettering (Jetryl)"
[/entry]
[entry]
name = "Neoriceisgood"
[/entry]
[/about]
[about]
title = _ "Miscellaneous"
[entry]
name = "Patrick Parker (Sapient)"
comment = "WML assistance"
[/entry]
[/about]
[/campaign]
#ifdef CAMPAIGN_HEIR_TO_THE_THRONE
[binary_path]
path=data/campaigns/Heir_To_The_Throne
[/binary_path]
[+units]
{campaigns/Heir_To_The_Throne/units}
[/units]
{campaigns/Heir_To_The_Throne/utils}
{campaigns/Heir_To_The_Throne/scenarios}
#endif
The Wiki wrote:Uploading a campaign to the in-game campaign server is a bit more complicated than uploading it to the fora.
Start by putting the campaign WML directory in your user campaigns directory (on Unix systems this will be ~/.wesnoth/data/campaigns).
If you are using a version of Wesnoth prior to 1.3.10, you will need to put the top-level .cfg file for the campaign alongside the WML directory in your user campaigns directory as well. At version 1.3.10 or later you don't need to do this, provided you have a _main.cfg in your WML directory.
You must put a valid .pbl file in your user campaigns directory as well. The syntax for this is described in PblWML.
So, if your campaign is named Fight_For_Foobar, your user campaigns directory must contain at least the subdirectory Fight_For_Foobar/ and the metadata file Fight_For_Foobar.pbl. If you are using the old style of top-level .cfg file, it should also contain Fight_For_Foobar.cfg (but it's better to use the new-style organization with a _main.cfg in your WML directory).
title="Arena Endurance"
type="scenario_mp"
icon="scenery/tent-fancy-red.png"
version="0.0.1"
author="Limabean"
passphrase="..."
description="Survive hordes of enemy spawns."
email="..."the wiki wrote:Open Wesnoth
Select "Get Add-ons" from the main menu
Accept the default server name campaigns.wesnoth.org and hit 'OK'
Scroll to the bottom of the list of available campaigns
Select "Publish Campaign: Your Campaign Name" (the last entry in the list of campaigns)
If the "publish campaign" option does not appear, then there is a problem with how the campaign is set up or with the .pbl file. Ask for help or review the earlier sections of this tutorial.
AI wrote:Remove your passphrase, then zip up a folder that contains everything and upload it here.
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