Rather nasty sync error

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Shadowdweller
Posts: 53
Joined: August 4th, 2005, 10:16 am

Rather nasty sync error

Post by Shadowdweller »

Just had a rather unpleasant sync error where an enemy entered an occupied village of mine.

Thought I'd share

(Windows 98se, AMD 1000 mhz, 256 megs ram, Wesnoth 1.3.2)
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Shadowdweller
Posts: 53
Joined: August 4th, 2005, 10:16 am

Post by Shadowdweller »

I've been having many sync problems since then. I'm not exactly code-savy (to say the least) but I -think- it has been resulting from some rounding differences in response to modifiers. It also seems to be worse when dealing with players running different languages (I use English).

Edit: Actually, scratch the rounding thing. I don't know what it is...been having opponents be able to buy units when some record or other says they shouldn't be able to afford them as well.
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