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I kind of agree with it too
opensourcejunkie wrote:Basically, I've run across some non-mainline music by Doug Kaufman (a mainline music contributor) which I'd like to include in a campaign of mine. Unfortunately, he's unable to release the desired pieces under the GPL, but he is quite willing to release them on a permission basis.
opensourcejunkie wrote:Anyway, I think that there would be some benefit of GPL-ing a musical piece, because it would require the source files to remain available as well. That way, if someone wanted to, say, make a longer composition out of the BfW Main Menu music, it would be possible. GPL would keep the music improving as the rest of the game does.

My music content is not open to be reused or rehashed by anyone. If that's the case, pull my music out. I maintain all rights for my music and will not allow anyone to mess with or mod it. I understand that the code in Wesnoth is open "source" (as in source code), but my musical notes and recording are my property.
Please clarify this for me. If my music is considered free for all to mess with, I'm done with this project. If I keep all rights, then keep it in the game.
West wrote:There is a Swedish equivalent of Sacem called STIM, but I won't have anything to do with them as they are basically on the MAFIAA people's leash. Just like record companies, organizations like that are often more interested in limiting choice and preserving outdated business models than protecting creators. I wouldn't trust them for a second with looking after my interests as an artist.
West wrote:You don't need any organization to protect your music. All you need is Copyright, which automatically applies to anything you create.
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