Vampires
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Okay, the .cfgs are written, but I haven't added the images or written the faction.cfgs yet. Hopefully tonight I'll polish them up. As soon as you can knock out some more .pngs (specifically an archer and a Bloodborn one) I can release Alpha 5 with the Vamps included.
Then all that needs to be done is the Celestials and Aberrations and the era is in place.
(then true balancing begins)
Then all that needs to be done is the Celestials and Aberrations and the era is in place.
(then true balancing begins)
The .png I made named Vamp_Duellist.png is IMO better for the Fledgeling, it just doesn't look lvl2 enough to me, I'll make a new version of the Duellist (and possibly the Sword Dancer).
So if you could please change that JW
So if you could please change that JW
I heard they were stoned out of their minds, trying to convince the Statue of Liberty to get naked...
CCBS - Compulsive Cat Biting Syndrome, when you know that kittens shouldn't have heads attached to their bodies.
CCBS - Compulsive Cat Biting Syndrome, when you know that kittens shouldn't have heads attached to their bodies.
I'm having a hard time figuring out how the Vampires were created. I think this race needs such an explanation as they are only semi-mortal (from what I understand).
Could you perhaps elaborate on some of the ideas you had for the story of the Vampires, Jester? I'm at a loss for orignal ideas right now I have to admit.
Could you perhaps elaborate on some of the ideas you had for the story of the Vampires, Jester? I'm at a loss for orignal ideas right now I have to admit.
HAHAHAHA THIS IS SO WRONG!!!! XDJW wrote:I'm having a hard time figuring out how the Vampires were created. I think this race needs such an explanation as they are only semi-mortal (from what I understand).
Could you perhaps elaborate on some of the ideas you had for the story of the Vampires, Jester? I'm at a loss for orignal ideas right now I have to admit.
[/caps]
But seriously, the secret is awesome. We need to get these dang campaigns created sometime to share the awesomeness with everyone.
ps, adding the Vamps today or I'm getting an historical flaming by the entire Wesnoth community. Bet on it.
Cool, great etc.
sorrry, bit of a rush right now, ass I have been the last week, I'll post something usefull somewhere in the next days
sorrry, bit of a rush right now, ass I have been the last week, I'll post something usefull somewhere in the next days
I heard they were stoned out of their minds, trying to convince the Statue of Liberty to get naked...
CCBS - Compulsive Cat Biting Syndrome, when you know that kittens shouldn't have heads attached to their bodies.
CCBS - Compulsive Cat Biting Syndrome, when you know that kittens shouldn't have heads attached to their bodies.
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I can't see how, but you could possibly do it the other way round (drain, but no poison - which seems to me to make more sense. I suppose it depends on what your concept of a vampire is)JW wrote:Yet another revival.
I'm trying to figure out how I can make these guys poisonable, but undrainable. Is there a way I can do this? Or are they tied together into "not_living=yes"?
Try making a custom race, Vampire, which is NOT defined as not_living=yes, and gets one trait. Then set the traits so that the only one they can is Undead - this MIGHT make them immune to poison, but still drainable.
Now I think about it, try it in reverse - give them not_living=yes, but NOT the Undead trait. I doubt this will work, but it might (I'm not sure, since I've never tried to poison a boat!)
Jetryl wrote:Normal people are like candy ravers. You look away for a moment and next thing you know they're spreading vaseline on your nipples and cooing like a pigeon.
Noble-3 sword looks a bit to bent for my liking.
I am Oreb, Lord of the Darthien
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That's a rather good idea, especially with neorice's new dungeon units, it is possible. I'm all for it.
I am Oreb, Lord of the Darthien
Give your comments to the World of Orbivm
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