Get help with compiling or installing the game, and discuss announcements of new official releases.
Moderators: Forum Moderators, Developers
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Wesnoth 1.15.2
Replies: 2
by
Iris » October 23rd, 2019, 11:17 am
This new release in the 1.15.x development series sees various changes and improvements in various areas.
As this is a development version, we would like to remind everyone how the testing and feedback process works for these:
If you download Wesnoth stand-alone, make sure to keep the latest...
- 2 Replies
- 2583 Views
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Last post by Iris
October 30th, 2019, 7:15 pm
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Wesnoth 1.14.9
by
Iris » September 24th, 2019, 7:44 am
This is a regular maintenance release for the stable 1.14.x series, delivering bug fixes and translation updates. As is the norm for updates to the current stable series, this release is fully compatible with previous 1.14.x versions.
The reason this release is numbered 1.14.9 instead of 1.14.8 is...
- 0 Replies
- 3326 Views
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Last post by Iris
September 24th, 2019, 7:44 am
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Wesnoth on Liberapay
Replies: 18
by
Pentarctagon » April 5th, 2019, 2:09 pm
» in
Users’ Forum
Greetings!
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
- 18 Replies
- 15785 Views
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Last post by shevegen
August 13th, 2019, 7:12 pm
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[IMPORTANT] Security advisory for Wesnoth 1.7.0 ― 1.14.3
by
Iris » July 24th, 2018, 1:51 am
Hello,
As mentioned in the Wesnoth 1.14.4 release announcement, all previous Wesnoth versions including Lua scripting support are affected by a security vulnerability which potentially allows a malicious party to execute arbitrary code through the Lua engine by using specially-crafted code in...
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- 2500 Views
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Last post by Iris
July 24th, 2018, 1:51 am
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- 0 Replies
- 170586 Views
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Last post by Forum Moderators Team
September 3rd, 2011, 1:45 am
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[Policy] Community Guidelines — Updated July 28th 2019
Replies: 5
by
Forum Moderators Team » October 17th, 2010, 2:38 am
» in
Users’ Forum
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
- 5 Replies
- 886901 Views
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Last post by Forum Moderators Team
July 28th, 2019, 6:59 pm
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Nightly flatpak builds
Replies: 10
by
loonycyborg » March 2nd, 2018, 1:05 pm
A nightly build of wesnoth master branch is available as a flatpak package now.
Flatpak is a new package format for linux distros that allows distro-independent releases as well as runs applications in a sandbox for security.
You can check here how to set it up on your distro.
The procedure to...
- 10 Replies
- 7405 Views
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Last post by Choicerer
May 12th, 2018, 6:49 pm
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Downloading/updating only changed files between versions
by
Development Team » August 23rd, 2010, 7:18 am
Source code (Xdeltas)
Installers for Windows and other platforms
Git updates Using release tags
Stable branches
Using trunk
xdeltas
Xdelta patches are always provided with every release, including old-stable → new-stable and stable → new-development upgrades. Check the Xdelta downloads...
- 0 Replies
- 9815 Views
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Last post by Development Team
August 23rd, 2010, 7:18 am
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Frequently Asked Questions about new versions
by
Development Team » July 1st, 2005, 3:13 am
Every time a new version of Wesnoth comes out, it seems like we have the same questions asked over and over again. Not that we think this will really help with the problem, but we are going to make an obligatory attempt by posting some frequently asked questions about the process for a new version...
- 0 Replies
- 17549 Views
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Last post by Development Team
July 1st, 2005, 3:13 am
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Wesnoth 1.15.1
Replies: 23
by
vultraz » September 5th, 2019, 3:58 am
(and no, you didn't miss 1.15.0 - for various reasons, 1.15.1 is actually the first release)
As the first release of the 1.15 development series, a variety of changes and improvements have been included. However, since it has also been a while since our last alpha-quality development release, we...
- 23 Replies
- 4928 Views
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Last post by josteph
October 21st, 2019, 11:26 pm
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Wesnoth 1.14.7
Replies: 8
by
Iris » April 16th, 2019, 8:06 pm
This is a regular maintenance release for the stable 1.14.x series, delivering bug fixes and translation updates. As is the norm for updates to the current stable series, this release is fully compatible with previous 1.14.x versions.
A full list of changes and new features added since version...
- 8 Replies
- 7303 Views
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Last post by Pentarctagon
September 6th, 2019, 5:02 pm
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Buy it for Iphone also for IPad?
Replies: 10
by
Haudigern » August 24th, 2019, 10:20 am
Hello Support
I buyed the Game for IPhone and now i like to install it in my IPad, but i cant find it in my buyed Apps. Do i Need to Buy it again for IPad? Other Games where syncronicd automaticly.
Thanks for Awnser
Greetings
Haudigern
- 10 Replies
- 1865 Views
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Last post by JustusBear
October 13th, 2019, 1:11 am
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Have a promble with installation wesnoth-1.14.4. Ubuntu
Replies: 4
by
kan_A » August 19th, 2018, 12:17 pm
cmake version 3.10.2
SCons by Steven Knight et al.:
script: v3.0.1.74b2c53bc42290e911b334a6b44f187da698a668, 2017/11/14 13:16:53, by bdbaddog on hpmicrodog
engine: v3.0.1.74b2c53bc42290e911b334a6b44f187da698a668, 2017/11/14 13:16:53, by bdbaddog on hpmicrodog
Downloaded two times from
Can...
- 4 Replies
- 2002 Views
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Last post by Misanthrope
August 23rd, 2019, 4:48 pm
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Database units
Replies: 2
by
Redster » July 15th, 2019, 5:18 am
I'll admit i'm not the most well versed in using this forum, and might just have not looked up the right topics, but i like to look in the unit database sometimes to take a look at units i haven't seen. Recently there are the Dune Folk who were added, but Most recently being a few days ago, in one...
- 2 Replies
- 575 Views
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Last post by Redster
July 15th, 2019, 3:05 pm
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Wesnoth - new version?
Replies: 6
by
shevegen » May 15th, 2019, 5:49 pm
Hello,
I made a break again some time ago, largely due to reallife. Every now and then I look back to wesnoth to see what is new.
I am reluctant to try out the 1.14.x branch largely because I know it quite well and am more curious about anything that may
change. I think a few wesnoth devs are...
- 6 Replies
- 2634 Views
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Last post by Ravana
June 14th, 2019, 6:01 pm
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(info] building 1.14 with ubuntu
Replies: 4
by
phocasbyz » May 12th, 2018, 4:16 pm
Greetings to all the team and thanks for the job :Awesome:
after some tries i was able to build the new 1.14
maybe this could help to improve
install made under xubuntu 18.04 bionic beaver
you need some new dependencies at first
then the git repository
to launch the game from wesnoth-1.14...
- 4 Replies
- 3293 Views
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Last post by octalot
May 9th, 2019, 10:50 am
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Wesnoth 1.14.6
Replies: 16
by
Pentarctagon » March 1st, 2019, 9:04 am
This is a regular maintenance release for the stable 1.14.x series, delivering bug fixes and translation updates. As is the norm for updates to the current stable series, this release is fully compatible with previous 1.14.x versions.
A full list of changes and new features added since version...
- 16 Replies
- 5445 Views
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Last post by Sadaharu
April 14th, 2019, 10:24 pm
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How to compile with scons on Windows V1.5.1/Linux Mint
Replies: 44
by
Pentarctagon » July 3rd, 2014, 10:03 pm
1) Download the installers for pre-requisite software.
2) Install Git.
3) Install Python.
4) Install scons.
5) Install pywin32.
6) Install tdm-gcc-5.1.0-2.
6a) When installing, you need to uncheck the Check for updated files box and make sure that OpenMP is enabled .
7) Add Git, scons, and...
- 44 Replies
- 18248 Views
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Last post by Pentarctagon
February 3rd, 2019, 7:48 pm
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- 2 Replies
- 881 Views
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Last post by Pentarctagon
January 27th, 2019, 5:31 pm
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Wesnoth 1.14.5
Replies: 4
by
Iris » September 18th, 2018, 8:10 am
This is a regular maintenance release for the stable 1.14.x series, delivering bug fixes and translation updates. As is the norm for updates to the current stable series, this release is fully compatible with previous 1.14.x versions.
A full list of changes and new features added since version...
- 4 Replies
- 9501 Views
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Last post by Aldarisvet
January 14th, 2019, 11:42 am
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Compiling 1.10
Replies: 9
by
Shiki » December 25th, 2018, 1:33 pm
and Installing Wesnoth 1.10 turned out to be quite hard too, the code was no longer compatible with newer compilers and libraries. When it kept refusing to run, I had to install the windows (32-bit only) version using wine on Linux... and that finally worked. Phew.
One can compile every series...
- 9 Replies
- 2079 Views
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Last post by josteph
January 2nd, 2019, 12:28 pm
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Default config file for wesnothd
Replies: 6
by
fstltna » November 25th, 2018, 11:27 pm
I'm trying to run the latest version of wesnothd but I can't find a example .cfg script to pass to the -c command-line option. Can someone help me out? Would prefer a file that listed all the options and the defaults...
Thx!
- 6 Replies
- 2255 Views
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Last post by Shiki
December 26th, 2018, 11:52 pm
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Compiling on windows with msys2
Replies: 2
by
loonycyborg » June 3rd, 2018, 11:45 am
A new way of building on windows is possible now, using MSYS2. This project not only provides prepackaged gcc of recent version but also windows builds of dependencies saving me the need to make deps packages. It reuses pacman, package manager from arch linux to support updates too.
The procedure...
- 2 Replies
- 3031 Views
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Last post by SigurdFireDragon
November 24th, 2018, 6:06 pm
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I can't compile old-version Wesnoth
Replies: 7
by
nikita1996 » July 12th, 2018, 3:16 am
Recently, I want to see what's the early-aged Wesnoth like, so I downloaded the old version's source code from Sourceforge. However, I failed to compile all the versions before 1.10.
Let me take v1.5.14 as an example. V1.5.14 is the last version of v1.5 series which has two ways to compile -- the...
- 7 Replies
- 21077 Views
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Last post by Shiki
October 8th, 2018, 3:45 am
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Westnoth 1.14.4 build failing on CentOS 7.5
Replies: 3
by
slowaak_wesnoth » August 20th, 2018, 11:46 am
I'm getting a variable access rights failure while compiling attack.o. I get the same error when using either cmake/make or scons. The logs here are from the scons build. Note it was partially built on a previous failed run so only the failed compile is shown in the log.
The installed packages are...
- 3 Replies
- 2471 Views
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Last post by slowaak_wesnoth
September 8th, 2018, 1:04 am
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Wesnoth 1.14.4
Replies: 67
by
Iris » July 24th, 2018, 1:41 am
This maintenance release for the stable 1.14.x series fixes a severe security vulnerability in the game engine that can be used to remotely execute arbitrary code on your computer.
We strongly advise that users of all previous versions upgrade immediately. If you are using Wesnoth on Steam and...
- 67 Replies
- 34574 Views
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Last post by VivianN
September 7th, 2018, 7:49 am
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Wesnoth 1.14 on Ubuntu/Mint
Replies: 2
by
fenny » August 24th, 2018, 2:20 pm
A few days ago I installed Linux Mint 19 (Tara) 64bit, and I was really disappointed to see wesnoth version 1.12 still in the official repositories.
But I found a compiled version of wesnoth 1.14 here:
and it works fine for me.
So Mint and Ubuntu users may give it a try.
- 2 Replies
- 2181 Views
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Last post by Pentarctagon
August 24th, 2018, 3:08 pm
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Wesnoth 1.14.3
Replies: 14
by
Iris » June 11th, 2018, 2:20 am
This is a regular maintenance release for the stable 1.14.x series, delivering bug fixes and translation updates. As is the norm for updates to the current stable series, this release is fully compatible with previous 1.14.x versions.
A full list of changes and new features added since version...
- 14 Replies
- 25182 Views
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Last post by Supernova1997
July 22nd, 2018, 11:38 am
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Wesnoth Portable
Replies: 1
by
Yomar » May 21st, 2018, 9:37 am
When will be the portable version of BFW 1.14 released on portableapps.com ?
- 1 Replies
- 3534 Views
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Last post by fun
July 1st, 2018, 8:08 am
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Android OBB data
Replies: 5
by
Torian99 » April 24th, 2018, 6:11 pm
Hi, since i actually cannot download via my tablet, i've downloaded the most recent apk (1.13.8) and all 5 zip files from sourceforge via PC. After download i've unpacked the zip files and transported them to my tablet. But now i dont know how to proceed further, i only know that game data files...
- 5 Replies
- 3866 Views
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Last post by RolfDhew
June 13th, 2018, 1:05 pm
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Can't pass GLEW check when building with Scons
Replies: 2
by
Tramontana » May 24th, 2018, 4:39 pm
Hi everyone! I haven't been following the releases of Wesnoth for a while, and now i'm having trouble when compiling the game due to some missing dependencies.
With this commit, Scons checks for OpenGL and GLEW libraries before building Wesnoth.
As TDM-GCC doesn't come with GLEW already...
- 2 Replies
- 2625 Views
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Last post by Tramontana
June 3rd, 2018, 9:12 pm
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Wesnoth 1.14.2
Replies: 3
by
Iris » May 28th, 2018, 2:52 am
This is a regular maintenance release for the stable 1.14.x series, delivering bug fixes and translation updates. As is the norm for updates to the current stable series, this release is fully compatible with previous 1.14.x versions.
A full list of changes and new features added since version...
- 3 Replies
- 8493 Views
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Last post by vultraz
June 3rd, 2018, 3:52 pm
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- 8 Replies
- 4085 Views
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Last post by dana
June 1st, 2018, 9:51 pm
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Wesnoth's stable binaries for linux as appImage?
Replies: 2
by
lea » May 28th, 2018, 5:44 pm
are there any plans to release Battle for Wesnoth as appImage?
appImage is packaging format similar to flatpak except it also does not require installation and (typically) contains all its dependencies (except linux kernel and drivers) inside appimage file itself.
- 2 Replies
- 3759 Views
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Last post by Iris
May 28th, 2018, 10:12 pm
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Wesnoth 1.14.1
Replies: 41
by
Iris » May 9th, 2018, 8:56 pm
This is a quick maintenance release for the stable 1.14.x series addressing various issues that have been brought up on Steam, these forums, and GitHub since the release of Wesnoth 1.14.0. As is the norm for stable updates, this release is fully compatible with version 1.14.0 and it primarily...
- 41 Replies
- 24439 Views
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Last post by vultraz
May 23rd, 2018, 11:33 pm
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I need CRYPTO_LIBRARY, but what is it?
Replies: 7
by
beetlenaut » August 8th, 2017, 2:01 am
I can't compile BfW any more. CMake Error: The following variables are used in this project, but they are set to NOTFOUND.
CRYPTO_LIBRARY (ADVANCED)
linked by target wesnoth in directory /home/dan/wesnoth/wesnoth/src
CRYPTO_LIBRARY is pretty non-specific. I have about a hundred crypto-related...
- 7 Replies
- 4400 Views
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Last post by Pentarctagon
May 17th, 2018, 6:15 am
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