Coder’s Corner

Discussion of all aspects of the game engine, including development of new and existing features.

Moderators: Forum Moderators, Developers

New Topic
  • Announcements
    Replies
    Views
    Last post
  • Topics
    Replies
    Views
    Last post
  • Getting Started
    by Iris »
    63 Replies
    47076 Views
    Last post by Pentarctagon
  • Wesnoth for Löve
    by fabi »
    34 Replies
    1238 Views
    Last post by fabi
  • Wesnoth 2.0 and project Haldric?
    by revolting_peasant »
    19 Replies
    1591 Views
    Last post by fabi
  • Minimum Damage Code
    by BWeManX »
    4 Replies
    935 Views
    Last post by WhiteWolf
  • Custom summoning for RPG-mod
    by MrFleckstone »
    1 Replies
    246 Views
    Last post by vghetto
  • External AI control
    by mattsc »
    4 Replies
    1609 Views
    Last post by crowvine
  • Wesnoth Unit Creator App
    by Lord-Knightmare »
    13 Replies
    3514 Views
    Last post by Yomar
  • Any thoughts on C++ Modules
    by Tad_Carlucci »
    3 Replies
    904 Views
    Last post by loonycyborg
  • Campaign Global "Options"
    by denispir »
    8 Replies
    2760 Views
    Last post by Celtic_Minstrel
  • vertical lines (Wesnoth geometry)
    by denispir »
    0 Replies
    814 Views
    Last post by denispir
  • Deprecation Messages
    by doofus-01 »
    5 Replies
    1763 Views
    Last post by Celtic_Minstrel
  • 3 directories of core Wesnoth game data
    by denispir »
    5 Replies
    1091 Views
    Last post by denispir
  • Glib errors about when erasing cache
    by denispir »
    0 Replies
    1578 Views
    Last post by denispir
  • [difficulty] : add params for image + var
    by denispir »
    10 Replies
    2170 Views
    Last post by Tad_Carlucci
  • Autofight Utility
    by Yomar »
    3 Replies
    1857 Views
    Last post by Yomar
  • Ask for help to create "asynchronous/PBEM" matches
    by C4nt3r »
    11 Replies
    2027 Views
    Last post by lhybrideur
  • Lua Bots documentation and samples?
    by C4nt3r »
    3 Replies
    2458 Views
    Last post by josteph
  • HOWTO: wesnothd + user_handler=forum
    by psymin »
    3 Replies
    1784 Views
    Last post by Pentarctagon
  • Importing ANCIENT maps
    by SurekUr »
    2 Replies
    1080 Views
    Last post by SurekUr
  • Out-of-game Map generation and Tiled Map Editor
    by nyov »
    5 Replies
    4445 Views
    Last post by nyov
  • png usage
    by Luc7y »
    2 Replies
    1141 Views
    Last post by Luc7y
  • fonts missing
    by Luc7y »
    3 Replies
    1286 Views
    Last post by Luc7y
  • How long did it take to program the engine of wesnoth until it worked? How many worked on it?
    by Iceblade »
    2 Replies
    1248 Views
    Last post by Iceblade
  • Sequence Code
    by Luc7y »
    0 Replies
    1096 Views
    Last post by Luc7y
  • New feature to allow for easier voice acting
    by The_Gnat »
    37 Replies
    13502 Views
    Last post by josteph
  • Tips for AI development for a beginner
    by Thnick »
    8 Replies
    3837 Views
    Last post by Shiki
  • possible bug with BaB tile
    by denispir »
    16 Replies
    6504 Views
    Last post by doofus-01
  • WML syntax tree analysis
    by Ravana »
    12 Replies
    6147 Views
    Last post by Ravana
  • Tools development
    by LovCAPONE »
    12 Replies
    4367 Views
    Last post by Ravana
  • Has anyone tried actually creating the "less random combat" mod?
    by Facehunter »
    3 Replies
    16310 Views
    Last post by Facehunter
New Topic

Forum permissions

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum