Search found 100 matches

by dreampilot
December 6th, 2005, 1:59 am
Forum: Art Contributions
Topic: Dark queen
Replies: 50
Views: 12030

Yes Jethryl, they weren't ment to go in game and it was only after Turin's post I actually realized that it was a remake of an exciting dark queen and not concept for a new one. I made some tries on different concepts and they were quick edits of other units with additions to them and to seperate th...
by dreampilot
December 5th, 2005, 6:16 pm
Forum: Scenario & Campaign Development
Topic: Spacenoth
Replies: 139
Views: 30488

Concerning your graphics, they are not too bad, they could become the first "spacenothish" units. I think this is a compliment... I'm not sure :P As for the graphics I had some silly fun, I am finishing my devling project by animating them which can be tidious at times and I find ways to ...
by dreampilot
December 4th, 2005, 10:08 pm
Forum: Scenario & Campaign Development
Topic: Spacenoth
Replies: 139
Views: 30488

hehehe... well it's space! :wink:
by dreampilot
December 4th, 2005, 9:35 pm
Forum: Scenario & Campaign Development
Topic: Spacenoth
Replies: 139
Views: 30488

Something sillier :P
by dreampilot
December 3rd, 2005, 2:53 am
Forum: Art Contributions
Topic: Dark queen
Replies: 50
Views: 12030

Alright, it wasn't ment as offence. It was stated that she shouldn't look like a necromancer and I explained why I had uploaded a new version with a different staff. :wink:

Perhaps her pose is too mundane for a queen. That is my best try for it so far anyway.
by dreampilot
December 3rd, 2005, 2:08 am
Forum: Art Contributions
Topic: Dark queen
Replies: 50
Views: 12030

Read that turin doesn't think it should look like a necromancer aswell so I made another staff it that is wanted.
by dreampilot
December 3rd, 2005, 1:39 am
Forum: Art Contributions
Topic: Dark queen
Replies: 50
Views: 12030

I know this isn't my project and I only did one for fun. I wasn't all that happy with it and I started with a completely different foundation instead of just quick editing. I like the result alot better.

Not sure if you still need one or have one you like done but here's another go :wink:
by dreampilot
December 2nd, 2005, 8:07 pm
Forum: Art Contributions
Topic: Dark queen
Replies: 50
Views: 12030

I think I do too. can't focus enough on making the queen, I'll let him do it :)
by dreampilot
December 2nd, 2005, 4:40 pm
Forum: Art Contributions
Topic: Dark queen
Replies: 50
Views: 12030

gave it one last go
by dreampilot
December 2nd, 2005, 5:27 am
Forum: Art Contributions
Topic: Dark queen
Replies: 50
Views: 12030

I gave Dark Queen 2 a touch up for fun.
by dreampilot
December 1st, 2005, 10:22 pm
Forum: Art Workshop
Topic: Devling Art & Animation Input
Replies: 77
Views: 27195

hehe I thought about having an alternate animation each time they miss: hit the one hopping forth in the head or something but it seems like alot of unecessary work and I am finishing the other units now. Here is the death animated. I don't know how they work yet so there might be 1 extra frame in t...
by dreampilot
November 29th, 2005, 7:42 pm
Forum: Art Workshop
Topic: Devling Art & Animation Input
Replies: 77
Views: 27195

Alright, thanks for informing me. Yeah I think it needed enough frames to show how they actually attacked. I will worry about directional attacks in a later stage when I have the rest done. It should be a quick job and they would be playable before that. Here's the finished version of the nailers. T...
by dreampilot
November 29th, 2005, 5:32 pm
Forum: Scenario & Campaign Development
Topic: Spacenoth
Replies: 139
Views: 30488

Here's something silly :wink:
by dreampilot
November 28th, 2005, 9:42 pm
Forum: Art Workshop
Topic: Devling Art & Animation Input
Replies: 77
Views: 27195

Thanks guys, I'll keep #4 and I might add an extra fram swinging it back.
by dreampilot
November 28th, 2005, 6:45 pm
Forum: Art Workshop
Topic: Devling Art & Animation Input
Replies: 77
Views: 27195

fixed it among other things for these. Still not sure. I tried one version with just 1 frame for the swing, might look better. Still haven't decided. One alternative might be to actually add 1 more frame on the way back for it not to look like he swings backwards faster then forwards. I don't know h...