Search found 1264 matches

by Kestenvarn
March 9th, 2009, 10:55 am
Forum: Off-Topic
Topic: The User Art Topic
Replies: 318
Views: 122704

Re: The User Art Topic

Recently I began playing D&D 4E online with some friends, using the program Map Tool . It can do some neat things. From there I also ran across a forum called The Cartographer's Guild , which has some pretty impressive stuff! I nicked their idea of using lightning bolts as the base for rivers. H...
by Kestenvarn
March 2nd, 2009, 12:34 am
Forum: Art Contributions
Topic: Bushes
Replies: 19
Views: 4238

Re: Bushes

The trunks are a little too large to be considered bushes; they look more like tiny trees.
by Kestenvarn
February 16th, 2009, 9:13 pm
Forum: Art Contributions
Topic: thespaceinvader's portraits - Ancient Wose
Replies: 790
Views: 169247

Re: thespaceinvader's portraits - current, Dwarves

Bird heads are rather ordinary, which is probably why the most impressive gryphons have either the devilish ears or a large crest in the back.
by Kestenvarn
February 13th, 2009, 9:36 am
Forum: Art Contributions
Topic: thespaceinvader's portraits - Ancient Wose
Replies: 790
Views: 169247

Re: thespaceinvader's portraits - current, Dwarves

It does help a bit. The right iris could be shifted more to the center to match it, since it has no highlight.

Adding more whites to both might increase his crazed appearance. (Or it might just make him look goofy. It depends really.)
by Kestenvarn
February 13th, 2009, 2:23 am
Forum: Art Contributions
Topic: thespaceinvader's portraits - Ancient Wose
Replies: 790
Views: 169247

Re: thespaceinvader's portraits - current, Dwarves

thespaceinvader wrote:Umm... he's still looking directly at camera - I'm not quite sure where your impression comes from. I'm happy with him as he is, tbh.
Image
What is he looking at?
by Kestenvarn
February 12th, 2009, 12:05 pm
Forum: Art Contributions
Topic: thespaceinvader's portraits - Ancient Wose
Replies: 790
Views: 169247

latest suited to non-port art of him stare down a fallen foe

What immediately strikes me about the newer version is that his gaze has become unfocused - before, he was looking directly at the viewer/enemy, and that eye contact has a more impressive effect. When someone looks away, they are diminished. You might be able to make his earlier gaze even more inten...
by Kestenvarn
February 11th, 2009, 2:23 am
Forum: Art Contributions
Topic: Portrait sketches
Replies: 398
Views: 97994

Re: Portrait sketches

Yah, the second one looks best. He reminds me of that SotBE guy.
by Kestenvarn
February 9th, 2009, 12:04 am
Forum: Art Contributions
Topic: Portrait sketches
Replies: 398
Views: 97994

Re: Portrait sketches

I'd suggest also that the bight coloured metal isn't quite right. Possibly painting it would be good, a dirty green or brown. I'm a great fan of the colour scheme from Woo's orc portraits, and I think Kitty wants to maintain it to some extent. IIRC Wesnoth orcs "put great stock in martial skil...
by Kestenvarn
February 7th, 2009, 11:29 am
Forum: Art Development
Topic: Loyalist Portrait Series
Replies: 921
Views: 227315

Re: Loyalist Portrait Series

I like the pose you gave the longbowman most. Very nice.

The bowman's layout is also neat, sword/bow lines up with head and quiver with arrow.
by Kestenvarn
February 2nd, 2009, 5:49 am
Forum: Art Contributions
Topic: Other artists inspirations and References
Replies: 87
Views: 94872

Re: Other artists inspirations and References

I saved several of his paintings long ago. The best one was the pirate captain.
by Kestenvarn
January 29th, 2009, 1:28 pm
Forum: Art Contributions
Topic: Mermen: Fighter Portrait
Replies: 124
Views: 28711

Re: Mermaid initiate portrait

I like the metal bands and the seaweed, especially the rips in the end trailing off the staff.
by Kestenvarn
January 28th, 2009, 2:10 pm
Forum: Art Contributions
Topic: Terrain tiling [Dirt for a change]
Replies: 126
Views: 26675

Re: Terrain tiling [Dirt for a change]

Okay, picture that instead of having a flat top-down grassy texture for Plains and such, it was given the same style as the Mountains - a photorealistic view of the landscape, at an angle you might see from an aircraft. http://en.wikipedia.org/wiki/Bird%27s-eye_view http://i40.tinypic.com/23wk7zp.jp...
by Kestenvarn
January 28th, 2009, 10:46 am
Forum: Art Contributions
Topic: Terrain tiling [Dirt for a change]
Replies: 126
Views: 26675

Re: Terrain tiling [Dirt for a change]

Could this be solves by approaching the issue from a multi-hex standpoint, as per the mountains? I'm not exactly sure what that would entail, but I think something like that would take far too much effort. I am wondering if it's possible though. Also, shouldn't transitions in corners be 3-tile sens...
by Kestenvarn
January 27th, 2009, 9:52 pm
Forum: Art Contributions
Topic: Captain Swings portrait work ... Undead
Replies: 121
Views: 27495

Re: with new armor looks like one ball loosely resting on anothe

Is there anything you can add to fill in that gap between the head and the shoulder, so the head feels more connected to the body? The figure has lost some of his stoutness. have you considered using a gorget ? it'd help close some of that neck space and give a feeling of (slightly) greater bulk (a...