Search found 53 matches

by Shadowdweller
January 11th, 2006, 12:31 am
Forum: Strategies & Tips
Topic: Need Multiplayer Strategy (hexcake, loyalists, vs elves)
Replies: 41
Views: 7976

60% defense means you take 67% as much damage as a 40% defense unit, but even 30% weakness to Blade only makes you take 30% more damage. Multiply them together, and you get 87% - quite a bit less than 100% Oops, my bad. You are correct. However, assuming full health (or even equal percentages of he...
by Shadowdweller
January 10th, 2006, 10:46 pm
Forum: Strategies & Tips
Topic: Need Multiplayer Strategy (hexcake, loyalists, vs elves)
Replies: 41
Views: 7976

Use fencers to restrict their movement. Your fencers have 60% defense on grassland, and don't even need to attack: they can just skirmish into place, allowing wounded units to retreat (such as your arrow-filled heavy infantryman). For all you brilliant tacticians who are utterly incapable of doing ...
by Shadowdweller
October 14th, 2005, 12:35 am
Forum: Multiplayer Development
Topic: 1v1 Replays! (THE ARCHIVE)
Replies: 688
Views: 176499

Hmm. "Strangely large" sounds a bit scary. However, I had some difficulties with the replay from the beginning. The fixed file didn't work for me at first, either. I reinstalled Wesnoth then downloaded the file again and NOW it works. I think changing the filename creates problems, but I m...
by Shadowdweller
October 14th, 2005, 12:01 am
Forum: Multiplayer Development
Topic: 1v1 Replays! (THE ARCHIVE)
Replies: 688
Views: 176499

Here's me versus uh...me. Trying to find a way to beat those damn Knalgans with Undead. Have to admit here: There WAS some saveloading involved, when I made some strategic blunders (who's gonna talk anyway...me?). It occurred on both sides...one occasion each IIRC. PS: Special thanks to Yogi Bear. T...
by Shadowdweller
October 13th, 2005, 11:28 pm
Forum: Technical Support
Topic: Replay: Bug or ?
Replies: 20
Views: 2718

:D

I tried re-installing Wesnoth and downloading the file again. Now it works.

Edit: Please note, this was from the original version you posted.
by Shadowdweller
October 13th, 2005, 11:21 pm
Forum: Technical Support
Topic: Replay: Bug or ?
Replies: 20
Views: 2718

Version 1.0, Windows '98se
by Shadowdweller
October 13th, 2005, 11:06 pm
Forum: Technical Support
Topic: Replay: Bug or ?
Replies: 20
Views: 2718

Thanks for the help, Yogi Bear. I can't get that file to work, however. When I try to load it (that is, IN WESNOTH) I get "Missing closing tag for tag random at <unkown>:2101 at <unknown>:2109" And before you judge yourself playing the dwarves bad have a look at the statistics By way of ex...
by Shadowdweller
October 13th, 2005, 7:36 pm
Forum: Technical Support
Topic: Replay: Bug or ?
Replies: 20
Views: 2718

I am pretty much sure that it is the starting gold since that information is not in the file. I tried 100 (which was apparently wrong), then 200, which took me to turn 18. You remember, how many it actually was? Eeep. Should have been 100g (and 70%xp), default settings on multiplayer. The game last...
by Shadowdweller
October 12th, 2005, 11:25 am
Forum: Technical Support
Topic: Replay: Bug or ?
Replies: 20
Views: 2718

Difficult to do without an e-mail address. :wink:

And PM doesn't seem to be working, so I thought I might as well just post it here. Hope some sense can be made of this:
by Shadowdweller
October 12th, 2005, 10:55 am
Forum: Technical Support
Topic: Replay: Bug or ?
Replies: 20
Views: 2718

Done The information DOES appear to be there, yet I'm still getting the same result when I try to load the file in Wesnoth (as replay or not). If it matters, this particular version was taken from an auto-save after the ending turn. I DID change versions to 1.0 (proper) when it came out. But this ga...
by Shadowdweller
October 12th, 2005, 10:40 am
Forum: Technical Support
Topic: Replay: Bug or ?
Replies: 20
Views: 2718

Replay: Bug or ?

I've got a save-game at the end of a hot-seat match against myself in 1.0 that I just CAN'T get to work as a replay. I've tried clicking the Show Replay button, but it just goes through the ending credits. I've tried finishing and saving as a replay from the "Save as Replay?" prompt. But w...
by Shadowdweller
October 8th, 2005, 8:55 pm
Forum: Strategies & Tips
Topic: Trolls versus Grunts
Replies: 13
Views: 3063

The gold to damage ratio of the spearman is the same as that of the grunt (18 to 12 and 12 to 8 ). Of course though, you'll not get as much damage for your gold if you're recruiting only spearmen, because their HP is less than half of the grunt's. Don't forget that 50% chance of getting a strong un...
by Shadowdweller
October 8th, 2005, 7:09 pm
Forum: Strategies & Tips
Topic: Trolls versus Grunts
Replies: 13
Views: 3063

-trolls are useless against drakes -they dont belong in the open fields where they can be surrounded -against elves they arent very good either, they get killed by their woses and ranged attacks quickly -against loyalists never recruit them in the first turns on a normal map because they are very b...
by Shadowdweller
September 29th, 2005, 9:40 am
Forum: Multiplayer Development
Topic: Undead's are unplayable agains dwarfs!
Replies: 75
Views: 13344

Hmm. I personally think more of the balance issues between Knalgans and Undead stem from the fact that so many of the undead units get eaten alive by the 'zerkers. I'm really at a loss as to how to this might be corrected. Upgrading ghouls or ghosts would be one way, but likely have serious ramifica...
by Shadowdweller
September 28th, 2005, 7:40 am
Forum: Multiplayer Development
Topic: Undead's are unplayable agains dwarfs!
Replies: 75
Views: 13344

And, due to magical damage, if both units an Adept and Fighter battled in good defensive terrian(which you should be using anyway) I'd expect the Adept to win every time, then all that is needed is to have a skeleton or two in the 2nd line for those nasty Ulf's. :wink: And you'd be wrong. Do the ma...