Search found 322 matches

by Burnsaber
March 18th, 2005, 7:39 pm
Forum: Art Contributions
Topic: Unit needed
Replies: 27
Views: 4958

Re: Dummy movement

Well, it so happens that there isn't a dozen movements a dummy is capable of, doesn't it ? But you could imagine two reactions for the dummy under attack. One where the trainee did hit the right spot and the dummy just sways or even falls (want a frame ?), and one where the trainee did hit the shie...
by Burnsaber
March 18th, 2005, 5:18 pm
Forum: Ideas
Topic: Enhance 'skip' functionality
Replies: 6
Views: 1005

I usually save in turn 1 right after start events have triggered. That way i don`t have to watch it ever again.
by Burnsaber
March 18th, 2005, 5:14 pm
Forum: Art Contributions
Topic: Unit needed
Replies: 27
Views: 4958

Oh, sorry i was a bit unclear with "attack" i meant defense frame, sorry.
by Burnsaber
March 17th, 2005, 7:37 pm
Forum: Art Contributions
Topic: Unit needed
Replies: 27
Views: 4958

Re: Shrunk and new shield

meniou wrote:Hmmm, getting quite tiny now. I changed the shield pattern to avoid a bar being in line with the arms.
Thank you! One more name for my "credits" list. Would mind to make "attack" frame for it?
by Burnsaber
March 15th, 2005, 2:30 pm
Forum: Ideas
Topic: ability proposal
Replies: 5
Views: 1082

Farsight? Eagle eye?

Seems kinda... weak. Afterall there are only 3 unit (lines) in the game with this ability. (if you also mean that it would show nightstalk)

More usefull might be a ability to see like +3 hexes in FoW & Shoud.
by Burnsaber
March 15th, 2005, 2:12 pm
Forum: Scenario & Campaign Development
Topic: Seriosly! Everything is all right
Replies: 10
Views: 1373

I forgot to close the " in one of the messages! Problem solved! Thanks for anwsering.
by Burnsaber
March 15th, 2005, 2:06 pm
Forum: Scenario & Campaign Development
Topic: Seriosly! Everything is all right
Replies: 10
Views: 1373

I found it! I found it! Heureka! I rule! Ye-Haa! now i just have to think what was wrong. I have posted it beneath, any theories? [event] name=turn 4 [message] id=msg_Laedos_10 description=Gunnar message= _ "Look! Outlaws!" [/message] [unit] type=Thug description=Erik side=2 x=1 y=1 [/unit] [unit] t...
by Burnsaber
March 15th, 2005, 1:35 pm
Forum: Scenario & Campaign Development
Topic: How can i change the objectives and another thing?
Replies: 15
Views: 2058


:D Looks familiar!

Are you still having a problem with the leader starting location?
You sure : P . No, thanks for asking
by Burnsaber
March 15th, 2005, 1:31 pm
Forum: Scenario & Campaign Development
Topic: Seriosly! Everything is all right
Replies: 10
Views: 1373

If you want to post what you have maybe someone can debug, unless you have it under control. Hmm.. It does not give it anymore. Now i`ll just have to add the WML back in small bits that i can see what caused the error. I`m still very confused about what the computer meant by [toplevel] tags! What a...
by Burnsaber
March 15th, 2005, 1:03 pm
Forum: Scenario & Campaign Development
Topic: Seriosly! Everything is all right
Replies: 10
Views: 1373

+ i keep getting this strange error.. I have no "toplevel" tags anywhere? What does this mean? Error loading game configuration files ´data/help.cfg 6 Found illelegal end tag `/toplevel` at end of `message` Seriously sh*t is happening! I removed ALL events and ALL macros so that there is no [mes...
by Burnsaber
March 15th, 2005, 12:12 pm
Forum: Scenario & Campaign Development
Topic: How can i change the objectives and another thing?
Replies: 15
Views: 2058

Code: Select all

[message]
speaker=narrator
caption="New Objective"
message= _ "@Kill all stuff that moves"
[/message]
Here you go! Of course it doesn`t add it to the objectives, but it quite clearly shows that there is a new objective.
by Burnsaber
March 14th, 2005, 6:50 pm
Forum: Scenario & Campaign Development
Topic: Seriosly! Everything is all right
Replies: 10
Views: 1373

+ i keep getting this strange error.. I have no "toplevel" tags anywhere? What does this mean? Error loading game configuration files ´data/help.cfg 6 Found illelegal end tag `/toplevel` at end of `message` Seriously sh*t is happening! I removed ALL events and ALL macros so that there is no [mess...
by Burnsaber
March 14th, 2005, 5:52 pm
Forum: Scenario & Campaign Development
Topic: Seriosly! Everything is all right
Replies: 10
Views: 1373

Seriosly! Everything is all right

I need to frag a unit in the players recall list for my campaign. I tried looking through the referenceWML, but without success. I also need to add unit(s) in the players recall list. Bonus question; Is there a way to "flag" events? I have event A (attack event) and i would like to trigger event B i...
by Burnsaber
March 12th, 2005, 5:15 pm
Forum: Art Contributions
Topic: Unit needed
Replies: 27
Views: 4958

Disto wrote:Doesn't it have to much armour, a spearman has the same or even less and that is a level 0.
It`s much more smaller and looks more wimpy, at least i see it as level 0.

What i need is that doll and attack & defense images for the fresh recruit
by Burnsaber
March 12th, 2005, 1:53 pm
Forum: Scenario & Campaign Development
Topic: Burnsaber is making a campaign!
Replies: 19
Views: 4192

The storyline reminds me of an old western tv series where the main character was knocked out during Little Bighorn but couldn't prove he didn't desert. Can't recall the name right now. "Branded! Branded with the mark of shame / How do you live when you're branded, but you know you're a man?" I don...